ARG img_version FROM godot-mono:${img_version} ARG mono_version ENV GODOT_SDK_LINUX_X86_64=/root/x86_64-godot-linux-gnu_sdk-buildroot ENV GODOT_SDK_LINUX_X86=/root/i686-godot-linux-gnu_sdk-buildroot ENV BASE_PATH=${PATH} RUN if [ -z "${mono_version}" ]; then echo -e "\n\nargument mono-version is mandatory!\n\n"; exit 1; fi && \ dnf -y install --setopt=install_weak_deps=False \ libxcrypt-compat yasm && \ curl -LO https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 && \ tar xf x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 && \ rm -f x86_64-godot-linux-gnu_sdk-buildroot.tar.bz2 && \ cd x86_64-godot-linux-gnu_sdk-buildroot && \ ./relocate-sdk.sh && \ rm -f bin/{aclocal*,auto*,libtool*,m4} && \ cd /root && \ curl -LO https://downloads.tuxfamily.org/godotengine/toolchains/linux/2021-02-11/i686-godot-linux-gnu_sdk-buildroot.tar.bz2 && \ tar xf i686-godot-linux-gnu_sdk-buildroot.tar.bz2 && \ rm -f i686-godot-linux-gnu_sdk-buildroot.tar.bz2 && \ cd i686-godot-linux-gnu_sdk-buildroot && \ ./relocate-sdk.sh && \ rm -f bin/{aclocal*,auto*,libtool*,m4} && \ cp -a /root/files/${mono_version} /root && \ export MONO_SOURCE_ROOT=/root/${mono_version} && \ cd /root/${mono_version}/godot-mono-builds && \ export PATH=${GODOT_SDK_LINUX_X86_64}/bin:${BASE_PATH} && \ python3 linux.py configure -j --target=x86_64 && \ python3 linux.py make -j --target=x86_64 && \ export PATH=${GODOT_SDK_LINUX_X86}/bin:${BASE_PATH} && \ python3 linux.py configure -j --target=x86 && \ python3 linux.py make -j --target=x86 && \ export PATH=${GODOT_SDK_LINUX_X86_64}/bin:${BASE_PATH} && \ python3 bcl.py make -j --product=desktop && \ python3 linux.py copy-bcl --target=x86_64 --target=x86 && \ cd /root && \ rm -rf /root/${mono_version} CMD /bin/bash