ARG img_version FROM godot-mono:${img_version} ARG mono_version ENV EMSCRIPTEN_CLASSICAL=2.0.15 ENV EMSCRIPTEN_MONO=1.39.9 RUN if [ -z "${mono_version}" ]; then printf "\n\nArgument mono_version is mandatory!\n\n"; exit 1; fi && \ dnf -y install --setopt=install_weak_deps=False \ java-openjdk && \ git clone --branch ${EMSCRIPTEN_CLASSICAL} --progress https://github.com/emscripten-core/emsdk emsdk_${EMSCRIPTEN_CLASSICAL} && \ cp -r emsdk_${EMSCRIPTEN_CLASSICAL} emsdk_${EMSCRIPTEN_MONO} && \ emsdk_${EMSCRIPTEN_CLASSICAL}/emsdk install ${EMSCRIPTEN_CLASSICAL} && \ emsdk_${EMSCRIPTEN_CLASSICAL}/emsdk activate ${EMSCRIPTEN_CLASSICAL} && \ emsdk_${EMSCRIPTEN_MONO}/emsdk install ${EMSCRIPTEN_MONO} && \ emsdk_${EMSCRIPTEN_MONO}/emsdk activate ${EMSCRIPTEN_MONO} && \ source /root/emsdk_${EMSCRIPTEN_MONO}/emsdk_env.sh && \ cp -a /root/files/${mono_version} /root && \ cd /root/${mono_version} && \ export MONO_SOURCE_ROOT=/root/${mono_version} && \ cd /root/${mono_version}/godot-mono-builds && \ python3 patch_emscripten.py && \ python3 wasm.py configure -j --target=runtime && \ python3 wasm.py make -j --target=runtime && \ cd /root/${mono_version} && git clean -fdx && NOCONFIGURE=1 ./autogen.sh && \ cd /root/${mono_version}/godot-mono-builds && \ python3 bcl.py make -j --product wasm && \ cd /root && \ rm -rf /root/${mono_version} CMD /bin/bash