ARG img_version FROM godot-mono:${img_version} ARG mono_version ENV ANDROID_SDK_ROOT=/root/sdk ENV ANDROID_NDK_VERSION=21.4.7075529 ENV ANDROID_NDK_ROOT=${ANDROID_SDK_ROOT}/ndk/${ANDROID_NDK_VERSION} RUN if [ -z "${mono_version}" ]; then echo -e "\n\nargument mono-version is mandatory!\n\n"; exit 1; fi && \ dnf -y install --setopt=install_weak_deps=False \ java-1.8.0-openjdk-devel ncurses-compat-libs && \ mkdir -p sdk && cd sdk && \ curl -LO https://dl.google.com/android/repository/commandlinetools-linux-6858069_latest.zip && \ unzip commandlinetools-linux-6858069_latest.zip && \ rm commandlinetools-linux-6858069_latest.zip && \ yes | cmdline-tools/bin/sdkmanager --sdk_root="${ANDROID_SDK_ROOT}" --licenses && \ cmdline-tools/bin/sdkmanager --sdk_root="${ANDROID_SDK_ROOT}" "ndk;${ANDROID_NDK_VERSION}" 'cmdline-tools;latest' 'build-tools;30.0.1' 'platforms;android-29' 'cmake;3.10.2.4988404' RUN cp -a /root/files/${mono_version} /root && \ export MONO_SOURCE_ROOT=/root/${mono_version} && \ cd /root/${mono_version}/godot-mono-builds && \ python3 android.py configure -j --target=all-runtime && \ python3 android.py make -j --target=all-runtime && \ cd /root/${mono_version} && git clean -fdx && NOCONFIGURE=1 ./autogen.sh && \ cd /root/${mono_version}/godot-mono-builds && \ python3 bcl.py make -j --product=android && \ cd /root && \ rm -rf /root/${mono_version} CMD /bin/bash