Commit Graph

4 Commits

Author SHA1 Message Date
Rémi Verschelde 7f2010a496 android: Set up Mono buildsystem
Adds support for building Mono templates for Android in 3.2/master.

We use the script from https://github.com/godotengine/godot-mono-builds
to build Mono for all arches with the right options, and a patch included
from https://github.com/godotengine/godot/blob/master/modules/mono/build_scripts/patches/fix-mono-android-tkill.diff
which is also necessary.

I also moved the SDK to a `sdk` folder to make the `$HOME` more tidy,
especially since the Mono build scripts install the mono toolchains in
`$HOME` too by default.

Using a git clone for specific mono version tag, as the upstream tarballs
are iffy (the 5.18.1.3 tarball lacks files needed to build on Android).
2019-09-30 08:19:24 +02:00
Hein-Pieter van Braam-Stewart 3872ea323a Add a host compiler to the android container 2019-04-25 02:39:00 +02:00
Hein-Pieter van Braam e5d6158b9e Several small fixes
* Mono config on MacOSX is not portable from the Linux and Windows
version.
* Rename the compilers so that 'gcc' and 'g++' are the new version by
default.
* Add default environment variables to containers.
2019-01-17 23:12:40 +01:00
Hein-Pieter van Braam 0a9d7b2777 Initial commit 2019-01-07 21:51:22 +01:00