diff --git a/Dockerfile.web b/Dockerfile.web index a4cbb3f..5beccc2 100644 --- a/Dockerfile.web +++ b/Dockerfile.web @@ -1,13 +1,10 @@ ARG img_version FROM godot-fedora:${img_version} -ENV EMSCRIPTEN_VERSION=3.1.61 +ENV EMSCRIPTEN_VERSION=3.1.62 RUN git clone --branch ${EMSCRIPTEN_VERSION} --progress https://github.com/emscripten-core/emsdk && \ emsdk/emsdk install ${EMSCRIPTEN_VERSION} && \ - emsdk/emsdk activate ${EMSCRIPTEN_VERSION} && \ - cd emsdk/upstream/emscripten && \ - curl -LO https://github.com/emscripten-core/emscripten/pull/19496.patch && \ - patch -p1 < 19496.patch + emsdk/emsdk activate ${EMSCRIPTEN_VERSION} CMD /bin/bash diff --git a/README.md b/README.md index 018e3e6..0aebc83 100644 --- a/README.md +++ b/README.md @@ -85,7 +85,7 @@ These are the toolchains currently in use for Godot 4.3 and later: - SCons: 4.7.0 - Linux: GCC 13.2.0 built against glibc 2.28, binutils 2.40, from our own [Linux SDK](https://github.com/godotengine/buildroot) - Windows: MinGW 11.0.1, GCC 14.1.1, binutils 2.41 -- Web: Emscripten 3.1.61 +- Web: Emscripten 3.1.62 - Android: Android NDK 23.2.8568313, build-tools 34.0.0, platform android-34, CMake 3.22.1, JDK 17 - macOS: Xcode 15.5 with Apple Clang (LLVM 16.0.0), MacOSX SDK 14.5 - iOS: Xcode 15.5 with Apple Clang (LLVM 16.0.0), iPhoneOS SDK 17.5