Merge pull request #114 from godotengine/emscripten-3.1.18
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@ -1,7 +1,7 @@
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ARG img_version
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FROM godot-fedora:${img_version}
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ENV EMSCRIPTEN_VERSION=3.1.20
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ENV EMSCRIPTEN_VERSION=3.1.18
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RUN git clone --branch ${EMSCRIPTEN_VERSION} --progress https://github.com/emscripten-core/emsdk && \
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emsdk/emsdk install ${EMSCRIPTEN_VERSION} && \
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@ -87,7 +87,7 @@ These are the toolchains currently in use for Godot 4.0 and later:
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- SCons: 4.4.0
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- Linux: GCC 10.2.0 built against glibc 2.19, binutils 2.35.1, from our own [Linux SDK](https://github.com/godotengine/buildroot)
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- Windows: MinGW 9.0.0, GCC 11.2.0, binutils 2.37
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- HTML5: Emscripten 3.1.20
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- Web: Emscripten 3.1.18
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- Android: Android NDK 23.2.8568313, build-tools 32.0.0, platform android-32, CMake 3.18.1
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- macOS: Xcode 13.3.1 with LLVM Clang 13.0.1, MacOSX SDK 12.3
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- iOS: Xcode 13.3.1 with LLVM Clang 13.0.1, iPhoneOS SDK 15.4
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