From 51de348e0cd1aaab5c6bb15128c95017e4c9b70b Mon Sep 17 00:00:00 2001 From: Hein-Pieter van Braam Date: Thu, 9 Feb 2023 15:17:36 +0100 Subject: [PATCH] Make the build script work with SELinux Generally speaking the scripts are executed from a user's homedirectory. By default the SELinux context will be: unconfined_u:object_r:user_home_t:s0 For podman to work with SELinux enable the context needs to be system_u:object_r:container_file_t:s0. Podman can do this automatically if the volume is made with the :z attribute. (cherry picked from commit 8f6852e813874a3e86eb3e016a713b4fccdce1bc) --- build.sh | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/build.sh b/build.sh index f532916..2761e00 100755 --- a/build.sh +++ b/build.sh @@ -71,9 +71,9 @@ fi # You can add --no-cache as an option to podman_build below to rebuild all containers from scratch export podman_build="$podman build --build-arg img_version=${img_version}" -export podman_build_mono="$podman_build --build-arg mono_version=${mono_version} -v ${files_root}:/root/files" +export podman_build_mono="$podman_build --build-arg mono_version=${mono_version} -v ${files_root}:/root/files:z" -$podman build -v ${files_root}:/root/files -t godot-fedora:${img_version} -f Dockerfile.base . 2>&1 | tee logs/base.log +$podman build -v ${files_root}:/root/files:z -t godot-fedora:${img_version} -f Dockerfile.base . 2>&1 | tee logs/base.log $podman_build -t godot-export:${img_version} -f Dockerfile.export . 2>&1 | tee logs/export.log $podman_build_mono -t godot-mono:${img_version} -f Dockerfile.mono . 2>&1 | tee logs/mono.log @@ -93,8 +93,8 @@ if [ ! -e files/MacOSX${OSX_SDK}.sdk.tar.xz ] || [ ! -e files/iPhoneOS${IOS_SDK} fi echo "Building OSX and iOS SDK packages. This will take a while" - $podman_build -t godot-xcode-packer:${img_version} -f Dockerfile.xcode -v ${files_root}:/root/files . 2>&1 | tee logs/xcode.log - $podman run -it --rm -v ${files_root}:/root/files -e XCODE_SDKV="${XCODE_SDK}" -e OSX_SDKV="${OSX_SDK}" -e IOS_SDKV="${IOS_SDK}" godot-xcode-packer:${img_version} 2>&1 | tee logs/xcode_packer.log + $podman_build -t godot-xcode-packer:${img_version} -f Dockerfile.xcode -v ${files_root}:/root/files:z . 2>&1 | tee logs/xcode.log + $podman run -it --rm -v ${files_root}:/root/files:z -e XCODE_SDKV="${XCODE_SDK}" -e OSX_SDKV="${OSX_SDK}" -e IOS_SDKV="${IOS_SDK}" godot-xcode-packer:${img_version} 2>&1 | tee logs/xcode_packer.log fi $podman_build_mono -t godot-osx:${img_version} -f Dockerfile.osx . 2>&1 | tee logs/osx.log @@ -113,5 +113,5 @@ if [ "${build_msvc}" != "0" ]; then exit 1 fi - $podman_build -t godot-msvc:${img_version} -f Dockerfile.msvc -v ${files_root}:/root/files . 2>&1 | tee logs/msvc.log + $podman_build -t godot-msvc:${img_version} -f Dockerfile.msvc -v ${files_root}:/root/files:z . 2>&1 | tee logs/msvc.log fi