From 7cede09a3bf5712c740f780ef6cb3badbe1a5a16 Mon Sep 17 00:00:00 2001 From: MJacred Date: Mon, 11 Dec 2023 12:23:50 +0100 Subject: [PATCH] Update README.md: HTerrain supports Godot 4.1 (#294) --- README.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/README.md b/README.md index 1d97f04..196a185 100644 --- a/README.md +++ b/README.md @@ -206,7 +206,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support). - [GodotTIE](https://github.com/henriquelalves/GodotTIE) - Text Interface Engine to control text output (like in a RPG dialogue) (Godot 2.x, 3.x). - [gterm](https://github.com/TeddyDD/gterm) - GUI control that draws something similar to \*nix terminal emulators (Godot >= 2.1). - [GUT](https://github.com/bitwes/Gut) - Utility for writing unit tests in GDScript (Godot 3.x). -- [HTerrain](https://github.com/Zylann/godot_heightmap_plugin) - Heightmap-based terrain. Supports texture painting, colouring, holes, level of detail and grass (Godot 3.x). +- [HTerrain](https://github.com/Zylann/godot_heightmap_plugin) - Heightmap-based terrain. Supports texture painting, colouring, holes, level of detail and grass (Godot 3.x, 4.x). - [Importality](https://github.com/nklbdev/godot-4-importality) - raster graphics and animations importers: Aseprite, Krita, Pencil2D, Piskel, Pixelorama and others (Godot 4.x). - [InGrid](https://github.com/Larpon/ingrid) - Infinite scrolling grid (Godot 3.x). - [Input Helper](https://github.com/nathanhoad/godot_input_helper) - A helper for detecting input devices and remapping controls (Godot 3.x, 4.x).