Add GdUnit4 plugin (#316)

This commit is contained in:
Linux User 2024-02-18 19:11:15 +01:00 committed by GitHub
parent 2b7029a7f8
commit 558ecbd982
No known key found for this signature in database
GPG Key ID: B5690EEEBB952194
1 changed files with 1 additions and 0 deletions

View File

@ -206,6 +206,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
- [Escoria](https://github.com/godotengine/escoria) - Point & click adventure game framework (Godot 2.1, 3.2+).
- [Fast Fourier Transform (FFT)](https://github.com/tavurth/godot-fft) - Fast Fourier Transform in GDScript (Godot 4.x).
- [GdUnit3](https://github.com/MikeSchulze/gdUnit3) - Godot Unit Testing Framework (Godot 3.x).
- [GdUnit4](https://github.com/MikeSchulze/gdUnit4) - Godot Unit Testing Framework (Godot 4.x).
- [GodotNotificationCenter](https://github.com/didier-v/GodotNotificationCenter) - A notification center (Godot 3.x).
- [GodotPhoenixChannels](https://github.com/alfredbaudisch/GodotPhoenixChannels) - A GDScript and Godot Engine implementation for the Channels API of the Phoenix Framework (Godot 3.*).
- [Godot Radial Menu](https://github.com/tavurth/godot-radial-menu) - A radial menu written in shader code for performance.