Add Cyclops Level Builder (#285)

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Harrison Rogness 2023-05-09 18:48:18 -05:00 committed by GitHub
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@ -189,6 +189,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support).
- [AutoColliders](https://github.com/graycastle/godot-AutoColliders) - Allows the automatic generation of colliders for Sprites, with planned expansion to handle 3D meshes in the future (Godot 3.x).
- [BoxCam2D](https://github.com/samdaiya/BoxCam2D) - Simplest way to implement grid-based 2D camera movement (Godot 3.x).
- [CRT Shader](https://github.com/hiulit/Godot-3-2D-CRT-Shader) - A Godot shader that simulates CRT Displays with many shader parameters (Godot 3.x).
- [Cyclops Level Builder](https://github.com/blackears/cyclopsLevelBuilder) - A level builder for quick prototypes and proof-of-concepts (Godot 4.x).
- [Dialogue Manager](https://github.com/nathanhoad/godot_dialogue_manager) - A simple but powerful text based branching dialogue editor and runtime (Godot 3.x, 4.x).
- [EffekseerForGodot3](https://github.com/effekseer/EffekseerForGodot3) - Import [Effekseer](https://effekseer.github.io/en/) particle effects (Godot 3.x).
- [Escoria](https://github.com/godotengine/escoria) - Point & click adventure game framework (Godot 2.1, 3.2+).