From 11f6a678e2300b1032cd6fe4a1289b6a75c13326 Mon Sep 17 00:00:00 2001 From: Maxime Lefebvre Date: Sat, 24 Aug 2024 18:46:36 -0400 Subject: [PATCH] Add TerraBrush plugin as Heightmap editor (#333) Co-authored-by: A Thousand Ships (she/her) <96648715+AThousandShips@users.noreply.github.com> --- README.md | 1 + 1 file changed, 1 insertion(+) diff --git a/README.md b/README.md index 2cc865f..6f2fd63 100644 --- a/README.md +++ b/README.md @@ -264,6 +264,7 @@ See [Vivraan/godot-lang-support](https://github.com/Vivraan/godot-lang-support). - [Maaack's Menus Template](https://github.com/Maaack/Godot-Menus-Template) - Template with a main menu, options menus, credits, and a scene loader. - [Maaack's Scene Loader](https://github.com/Maaack/Godot-Scene-Loader) - Scene loader that includes a loading screen, progress bar, and error handling. - [PixelPen](https://github.com/pixelpen-dev/pixelpen) - Pixel art drawing and animation: Common drawing tools such as selection, shape creation, mirroring, tiling, and animation features within the Godot editor. +- [TerraBrush](https://github.com/spimort/TerraBrush) - Minimal Terrain heightmap editor that features sculpting, painting textures, LOD, and MultiZones. #### Godot 3.2+