Mono build scripts for Godot
Updated 2023-06-02 15:55:02 +02:00
A c++ Godot engine module, to layer, pack, and merge textures at runtime.
Updated 2023-05-28 07:14:13 +02:00
Updated 2023-04-07 13:08:46 +02:00
Updated 2023-04-07 12:07:56 +02:00
Pandemonium Engine based experimantal CMS
Updated 2023-03-14 22:11:37 +01:00
A Pandemonium Engine port of godot-engine.easy-charts.
Updated 2023-01-28 12:51:32 +01:00
A library created to revitalize C++ as a machine learning front end. Per aspera ad astra.
Updated 2023-01-23 18:58:06 +01:00
A complete framework for Godot to create beautiful and complex AI motion. Works both in 2D and in 3D.
Updated 2023-01-14 15:35:07 +01:00
A c++ engine module for the godot engine. Contains lots of classes to help with world generation.
Updated 2023-01-09 21:18:58 +01:00
A voxel engine for godot. I'ts a c++ engine module.
Updated 2023-01-09 21:17:47 +01:00
Small extensions engine module for GODOT.
Updated 2023-01-09 21:17:03 +01:00
A c++ Godot engine module which makes it easy to run methods in threads.
Updated 2023-01-09 21:15:56 +01:00
Experimental 2d version of terraman
Updated 2023-01-09 21:12:49 +01:00
A terrain engine module for godot. It's a c++ engine module, based on voxelman.
Updated 2023-01-09 21:12:06 +01:00
godot engine module to help with creating/optimizing in-game props.
Updated 2023-01-09 20:59:08 +01:00
A c++ Godot engine module containing utilites for working with mehses (Like simplification)
Updated 2023-01-09 20:55:19 +01:00
A Godot c++ engine module. It adds a different data-only mesh type with an importer, so mesh data is available even on gles2.
Updated 2023-01-09 20:54:16 +01:00
FastNoise library integration for Godot Engine
Updated 2023-01-09 20:45:31 +01:00
An entity and spell system c++ godot engine module, for complex (optionally multiplayer) RPGs.
Updated 2023-01-09 20:39:18 +01:00