Simple experimental c++ app framework to help with teaching programming.
Updated 2025-03-05 16:42:11 +01:00
My godot fork where I cause mayhem and destruction to all things good and godot.
Updated 2025-02-14 19:51:19 +01:00
Machine Learning module for the Pandemonium Engine.
Updated 2024-01-27 10:22:39 +01:00
Experimental simplified version of the Pandemonium Engine.
Updated 2023-12-17 20:11:13 +01:00
C++ bindings for Pandemonium's GDNative module's script API
Updated 2023-10-24 21:32:18 +02:00
Gdnative module for the Pandemonium Rngine.
Updated 2023-06-23 17:00:28 +02:00
A c++ Godot engine module, to layer, pack, and merge textures at runtime.
Updated 2023-05-28 07:14:13 +02:00
Updated 2023-04-07 13:08:46 +02:00
Updated 2023-04-07 12:07:56 +02:00
A library created to revitalize C++ as a machine learning front end. Per aspera ad astra.
Updated 2023-01-23 18:58:06 +01:00
A c++ engine module for the godot engine. Contains lots of classes to help with world generation.
Updated 2023-01-09 21:18:58 +01:00
A voxel engine for godot. I'ts a c++ engine module.
Updated 2023-01-09 21:17:47 +01:00
Small extensions engine module for GODOT.
Updated 2023-01-09 21:17:03 +01:00
A c++ Godot engine module which makes it easy to run methods in threads.
Updated 2023-01-09 21:15:56 +01:00
Experimental 2d version of terraman
Updated 2023-01-09 21:12:49 +01:00
A terrain engine module for godot. It's a c++ engine module, based on voxelman.
Updated 2023-01-09 21:12:06 +01:00
2D version of my props module.
Updated 2023-01-09 21:02:15 +01:00
godot engine module to help with creating/optimizing in-game props.
Updated 2023-01-09 20:59:08 +01:00
A c++ Godot engine module containing utilites for working with mehses (Like simplification)
Updated 2023-01-09 20:55:19 +01:00
A Godot c++ engine module. It adds a different data-only mesh type with an importer, so mesh data is available even on gles2.
Updated 2023-01-09 20:54:16 +01:00