Relintai
  • Joined on 2023-03-15
2D version of my props module.
Updated 2023-01-09 21:02:15 +01:00
godot engine module to help with creating/optimizing in-game props.
Updated 2023-01-09 20:59:08 +01:00
A c++ Godot engine module containing utilites for working with mehses (Like simplification)
Updated 2023-01-09 20:55:19 +01:00
A Godot c++ engine module. It adds a different data-only mesh type with an importer, so mesh data is available even on gles2.
Updated 2023-01-09 20:54:16 +01:00
FastNoise library integration for Godot Engine
Updated 2023-01-09 20:45:31 +01:00
An entity and spell system c++ godot engine module, for complex (optionally multiplayer) RPGs.
Updated 2023-01-09 20:39:18 +01:00
Small cross platform utility to help you organize images into folders.
Updated 2022-12-14 09:57:37 +01:00
gif loader module for the pandemonium engine
Updated 2022-12-10 21:27:17 +01:00
webp module for the pandemonium engine
Updated 2022-12-08 13:32:35 +01:00
webm module for the pandemonium engine
Updated 2022-12-08 13:32:22 +01:00
Experimental project to help me improve the paint module in the pandemonium engine.
Updated 2022-11-20 23:55:23 +01:00
Experimental project for porting scons to gdscript.
Updated 2022-10-15 16:39:58 +02:00
Mac OS X cross toolchain for Linux, FreeBSD, OpenBSD and Android (Termux)
Updated 2022-10-11 20:26:35 +02:00
A really simple demonstration project for Voxelman in the Pandemonium Engine.
Updated 2022-10-10 13:28:34 +02:00
Updated 2022-08-27 14:08:59 +02:00