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Also added the settings resource from broken seals.
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world_generator_settings.tres
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world_generator_settings.tres
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[gd_resource type="Resource" load_steps=2 format=2]
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[ext_resource path="res://addons/world_generator/resources/world_generator_settings.gd" type="Script" id=1]
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[resource]
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script = ExtResource( 1 )
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continent_class_folders = PoolStringArray( "res://scripts/world_generator/continents/" )
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zone_class_folders = PoolStringArray( "res://scripts/world_generator/zones/" )
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subzone_class_folders = PoolStringArray( "res://scripts/world_generator/subzones/" )
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subzone_prop_class_folders = PoolStringArray( "res://scripts/world_generator/subzoneprops/" )
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