A c++ engine module for the godot engine. Contains lots of classes to help with world generation.
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2019-09-19 23:32:22 +02:00
.gitignore Renamed the module world generator. 2019-09-19 23:24:25 +02:00
config.py Initial commit. 2019-04-20 14:51:33 +02:00
config.pyc Initial commit. 2019-04-20 14:51:33 +02:00
DungeonCorridor.cpp Initial commit. 2019-04-20 14:51:33 +02:00
DungeonCorridor.h Initial commit. 2019-04-20 14:51:33 +02:00
DungeonEndRoom.cpp Initial commit. 2019-04-20 14:51:33 +02:00
DungeonEndRoom.h Initial commit. 2019-04-20 14:51:33 +02:00
DungeonGenerator.cpp Initial commit. 2019-04-20 14:51:33 +02:00
DungeonGenerator.h Initial commit. 2019-04-20 14:51:33 +02:00
DungeonRoom.cpp Initial commit. 2019-04-20 14:51:33 +02:00
DungeonRoom.h Initial commit. 2019-04-20 14:51:33 +02:00
DungeonStartRoom.cpp Initial commit. 2019-04-20 14:51:33 +02:00
DungeonStartRoom.h Initial commit. 2019-04-20 14:51:33 +02:00
IntRect.cpp Initial commit. 2019-04-20 14:51:33 +02:00
IntRect.h Initial commit. 2019-04-20 14:51:33 +02:00
register_types.cpp Renamed the module world generator. 2019-09-19 23:24:25 +02:00
register_types.h Left out the .h file. 2019-09-19 23:32:22 +02:00
SCsub Initial commit. 2019-04-20 14:51:33 +02:00
TileConsts.cpp Initial commit. 2019-04-20 14:51:33 +02:00
TileConsts.h Initial commit. 2019-04-20 14:51:33 +02:00