mirror of
https://github.com/Relintai/world_generator.git
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186 lines
5.0 KiB
XML
186 lines
5.0 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="DungeonRoom" inherits="Reference" version="3.2">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="_generate_chunk" qualifiers="virtual">
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<return type="void">
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</return>
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<argument index="0" name="chunk" type="VoxelChunk">
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</argument>
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<argument index="1" name="spawn_mobs" type="bool">
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</argument>
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<description>
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</description>
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</method>
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<method name="_generate_room" qualifiers="virtual">
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<return type="void">
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</return>
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<argument index="0" name="structure" type="VoxelStructure">
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</argument>
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<argument index="1" name="spawn_mobs" type="bool">
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</argument>
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<description>
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</description>
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</method>
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<method name="_setup" qualifiers="virtual">
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<return type="void">
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</return>
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<description>
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</description>
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</method>
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<method name="_setup_library" qualifiers="virtual">
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<return type="void">
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</return>
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<argument index="0" name="library" type="VoxelmanLibrary">
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</argument>
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<description>
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</description>
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</method>
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<method name="add_entity_data">
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<return type="void">
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</return>
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<argument index="0" name="entity_data" type="EntityData">
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</argument>
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<description>
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</description>
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</method>
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<method name="add_prop_data">
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<return type="void">
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</return>
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<argument index="0" name="prop_data" type="WorldGeneratorPropData">
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</argument>
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<description>
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</description>
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</method>
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<method name="generate_chunk">
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<return type="void">
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</return>
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<argument index="0" name="chunk" type="Node">
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</argument>
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<argument index="1" name="spawn_mobs" type="bool">
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</argument>
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<description>
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</description>
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</method>
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<method name="generate_room">
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<return type="void">
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</return>
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<argument index="0" name="structure" type="VoxelStructure">
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</argument>
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<argument index="1" name="spawn_mobs" type="bool">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_entity_data" qualifiers="const">
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<return type="EntityData">
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</return>
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<argument index="0" name="index" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_entity_data_count" qualifiers="const">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="get_prop_data" qualifiers="const">
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<return type="WorldGeneratorPropData">
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</return>
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<argument index="0" name="index" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_prop_data_count" qualifiers="const">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="remove_entity_data">
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<return type="void">
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</return>
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<argument index="0" name="index" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="remove_prop_data">
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<return type="void">
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</return>
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<argument index="0" name="index" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_entity_data">
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<return type="void">
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</return>
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<argument index="0" name="index" type="int">
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</argument>
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<argument index="1" name="data" type="EntityData">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_prop_data">
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<return type="void">
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</return>
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<argument index="0" name="index" type="int">
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</argument>
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<argument index="1" name="data" type="WorldGeneratorPropData">
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</argument>
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<description>
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</description>
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</method>
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<method name="setup">
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<return type="void">
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</return>
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<description>
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</description>
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</method>
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<method name="setup_library">
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<return type="void">
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</return>
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<argument index="0" name="library" type="VoxelmanLibrary">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="current_seed" type="int" setter="set_current_seed" getter="get_current_seed" default="0">
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</member>
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<member name="data" type="DungeonRoomData" setter="set_data" getter="get_data">
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</member>
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<member name="environment" type="EnvironmentData" setter="set_environment" getter="get_environment">
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</member>
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<member name="level_range" type="Vector2" setter="set_level_range" getter="get_level_range" default="Vector2( 0, 0 )">
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</member>
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<member name="posx" type="int" setter="set_posx" getter="get_posx" default="0">
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</member>
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<member name="posy" type="int" setter="set_posy" getter="get_posy" default="0">
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</member>
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<member name="posz" type="int" setter="set_posz" getter="get_posz" default="0">
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</member>
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<member name="sizex" type="int" setter="set_sizex" getter="get_sizex" default="0">
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</member>
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<member name="sizey" type="int" setter="set_sizey" getter="get_sizey" default="0">
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</member>
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<member name="sizez" type="int" setter="set_sizez" getter="get_sizez" default="0">
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</member>
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<member name="structure" type="VoxelStructure" setter="set_structure" getter="get_structure">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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