mirror of
https://github.com/Relintai/world_generator.git
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422 lines
14 KiB
C++
422 lines
14 KiB
C++
/*
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Copyright (c) 2019-2020 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "planet.h"
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#include "core/version.h"
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int Planet::get_id() const {
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return _id;
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}
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void Planet::set_id(const int value) {
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_id = value;
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}
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int Planet::get_current_seed() {
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return _current_seed;
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}
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void Planet::set_current_seed(int value) {
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_current_seed = value;
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}
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Vector2 Planet::get_level_range() {
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return _level_range;
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}
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void Planet::set_level_range(Vector2 value) {
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_level_range = value;
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}
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#ifdef FASTNOISE_PRESENT
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Ref<FastnoiseNoiseParams> Planet::get_humidity_noise_params() {
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return _humidity_noise_params;
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}
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void Planet::set_humidity_noise_params(Ref<FastnoiseNoiseParams> value) {
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_humidity_noise_params = value;
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}
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Ref<FastnoiseNoiseParams> Planet::get_temperature_noise_params() {
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return _temperature_noise_params;
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}
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void Planet::set_temperature_noise_params(Ref<FastnoiseNoiseParams> value) {
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_temperature_noise_params = value;
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}
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#endif
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#ifdef VOXELMAN_PRESENT
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Ref<EnvironmentData> Planet::get_environment() {
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return _environment;
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}
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void Planet::set_environment(Ref<EnvironmentData> value) {
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_environment = value;
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}
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#endif
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Ref<Biome> Planet::get_biome(const int index) const {
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ERR_FAIL_INDEX_V(index, _biomes.size(), Ref<Biome>());
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return _biomes.get(index);
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}
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void Planet::set_biome(const int index, const Ref<Biome> biome) {
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ERR_FAIL_INDEX(index, _biomes.size());
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_biomes.set(index, biome);
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}
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void Planet::add_biome(const Ref<Biome> biome) {
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_biomes.push_back(biome);
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}
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void Planet::remove_biome(const int index) {
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ERR_FAIL_INDEX(index, _biomes.size());
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_biomes.remove(index);
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}
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int Planet::get_biome_count() const {
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return _biomes.size();
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}
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Vector<Variant> Planet::get_biomes() {
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Vector<Variant> r;
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for (int i = 0; i < _biomes.size(); i++) {
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#if VERSION_MAJOR < 4
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r.push_back(_biomes[i].get_ref_ptr());
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#else
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r.push_back(_biomes[i]);
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#endif
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}
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return r;
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}
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void Planet::set_biomes(const Vector<Variant> &biomes) {
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_biomes.clear();
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for (int i = 0; i < biomes.size(); i++) {
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Ref<Biome> biome_data = Ref<Biome>(biomes[i]);
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_biomes.push_back(biome_data);
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}
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}
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//// Dungeons ////
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Ref<Dungeon> Planet::get_dungeon(const int index) const {
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ERR_FAIL_INDEX_V(index, _dungeons.size(), Ref<Dungeon>());
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return _dungeons.get(index);
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}
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void Planet::set_dungeon(const int index, const Ref<Dungeon> dungeon) {
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ERR_FAIL_INDEX(index, _dungeons.size());
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_dungeons.set(index, dungeon);
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}
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void Planet::add_dungeon(const Ref<Dungeon> dungeon) {
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_dungeons.push_back(dungeon);
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}
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void Planet::remove_dungeon(const int index) {
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ERR_FAIL_INDEX(index, _dungeons.size());
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_dungeons.remove(index);
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}
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int Planet::get_dungeon_count() const {
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return _dungeons.size();
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}
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#ifdef VOXELMAN_PRESENT
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//Environments
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Ref<EnvironmentData> Planet::get_environment_data(const int index) const {
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ERR_FAIL_INDEX_V(index, _environment_datas.size(), Ref<EnvironmentData>());
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return _environment_datas.get(index);
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}
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void Planet::set_environment_data(const int index, const Ref<EnvironmentData> environment_data) {
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ERR_FAIL_INDEX(index, _environment_datas.size());
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_environment_datas.set(index, environment_data);
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}
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void Planet::add_environment_data(const Ref<EnvironmentData> environment_data) {
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_environment_datas.push_back(environment_data);
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}
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void Planet::remove_environment_data(const int index) {
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ERR_FAIL_INDEX(index, _environment_datas.size());
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_environment_datas.remove(index);
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}
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int Planet::get_environment_data_count() const {
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return _environment_datas.size();
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}
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Vector<Variant> Planet::get_environment_datas() {
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Vector<Variant> r;
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for (int i = 0; i < _environment_datas.size(); i++) {
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#if VERSION_MAJOR < 4
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r.push_back(_environment_datas[i].get_ref_ptr());
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#else
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r.push_back(_environment_datas[i]);
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#endif
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}
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return r;
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}
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void Planet::set_environment_datas(const Vector<Variant> &environment_datas) {
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_environment_datas.clear();
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for (int i = 0; i < environment_datas.size(); i++) {
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Ref<EnvironmentData> environment_data = Ref<EnvironmentData>(environment_datas[i]);
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_environment_datas.push_back(environment_data);
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}
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}
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//// Surfaces ////
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Ref<VoxelSurface> Planet::get_voxel_surface(const int index) const {
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ERR_FAIL_INDEX_V(index, _voxel_surfaces.size(), Ref<VoxelSurface>());
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return _voxel_surfaces.get(index);
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}
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void Planet::set_voxel_surface(const int index, const Ref<VoxelSurface> voxel_surface) {
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ERR_FAIL_INDEX(index, _voxel_surfaces.size());
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_voxel_surfaces.set(index, voxel_surface);
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}
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void Planet::add_voxel_surface(const Ref<VoxelSurface> voxel_surface) {
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_voxel_surfaces.push_back(voxel_surface);
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}
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void Planet::remove_voxel_surface(const int index) {
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ERR_FAIL_INDEX(index, _voxel_surfaces.size());
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_voxel_surfaces.remove(index);
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}
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int Planet::get_voxel_surface_count() const {
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return _voxel_surfaces.size();
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}
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Vector<Variant> Planet::get_voxel_surfaces() {
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Vector<Variant> r;
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for (int i = 0; i < _voxel_surfaces.size(); i++) {
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#if VERSION_MAJOR < 4
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r.push_back(_voxel_surfaces[i].get_ref_ptr());
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#else
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r.push_back(_voxel_surfaces[i]);
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#endif
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}
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return r;
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}
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void Planet::set_voxel_surfaces(const Vector<Variant> &voxel_surfaces) {
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_voxel_surfaces.clear();
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for (int i = 0; i < voxel_surfaces.size(); i++) {
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Ref<EnvironmentData> voxel_surface = Ref<EnvironmentData>(voxel_surfaces[i]);
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_voxel_surfaces.push_back(voxel_surface);
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}
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}
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#endif
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void Planet::setup() {
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if (has_method("_setup")) {
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call("_setup");
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}
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}
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#ifdef VOXELMAN_PRESENT
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void Planet::setup_library(Ref<VoxelmanLibrary> library) {
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ERR_FAIL_COND(!library.is_valid());
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if (has_method("_setup_library")) {
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call("_setup_library", library);
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}
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}
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void Planet::_setup_library(Ref<VoxelmanLibrary> library) {
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for (int i = 0; i < get_voxel_surface_count(); ++i) {
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Ref<VoxelSurface> s = get_voxel_surface(i);
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if (s.is_valid()) {
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library->add_voxel_surface(s);
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}
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}
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for (int i = 0; i < get_biome_count(); ++i) {
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Ref<Biome> s = get_biome(i);
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if (s.is_valid()) {
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s->setup_library(library);
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}
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}
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for (int i = 0; i < get_dungeon_count(); ++i) {
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Ref<Dungeon> d = get_dungeon(i);
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if (d.is_valid()) {
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d->setup_library(library);
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}
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}
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}
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void Planet::generate_chunk(Ref<VoxelChunk> chunk, bool spawn_mobs) {
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ERR_FAIL_COND(!chunk.is_valid());
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if (has_method("_generate_chunk")) {
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call("_generate_chunk", chunk, spawn_mobs);
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}
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}
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#else
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void Planet::setup_library(Ref<Resource> library) {
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if (!_data.is_valid())
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return;
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if (has_method("_setup_library")) {
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call("_setup_library", library);
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}
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}
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void Planet::generate_chunk(Ref<Resource> chunk, bool spawn_mobs) {
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ERR_FAIL_COND(!chunk.is_valid());
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if (has_method("_generate_chunk")) {
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call("_generate_chunk", chunk, spawn_mobs);
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}
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}
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#endif
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Ref<Image> Planet::generate_map() {
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ERR_FAIL_COND_V(!has_method("_generate_map"), Ref<Image>());
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return call("_generate_map");
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}
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Planet::Planet() {
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_id = 0;
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_current_seed = 0;
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}
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Planet::~Planet() {
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#ifdef VOXELMAN_PRESENT
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_environment.unref();
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#endif
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_biomes.clear();
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_dungeons.clear();
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#ifdef FASTNOISE_PRESENT
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_humidity_noise_params.unref();
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_temperature_noise_params.unref();
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#endif
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#ifdef VOXELMAN_PRESENT
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_environment_datas.clear();
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_voxel_surfaces.clear();
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_liquid_voxel_surfaces.clear();
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#endif
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}
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void Planet::_bind_methods() {
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BIND_VMETHOD(MethodInfo("_setup"));
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#ifdef VOXELMAN_PRESENT
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BIND_VMETHOD(MethodInfo("_setup_library", PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "VoxelmanLibrary")));
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BIND_VMETHOD(MethodInfo("_generate_chunk", PropertyInfo(Variant::OBJECT, "chunk", PROPERTY_HINT_RESOURCE_TYPE, "VoxelChunk"), PropertyInfo(Variant::BOOL, "spawn_mobs")));
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#else
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BIND_VMETHOD(MethodInfo("_setup_library", PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "Resource")));
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BIND_VMETHOD(MethodInfo("_generate_chunk", PropertyInfo(Variant::OBJECT, "chunk", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::BOOL, "spawn_mobs")));
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#endif
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ClassDB::bind_method(D_METHOD("setup"), &Planet::setup);
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#ifdef VOXELMAN_PRESENT
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ClassDB::bind_method(D_METHOD("generate_chunk", "chunk"), &Planet::generate_chunk);
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ClassDB::bind_method(D_METHOD("_setup_library", "library"), &Planet::_setup_library);
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#else
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ClassDB::bind_method(D_METHOD("generate_chunk", "chunk"), &Planet::generate_chunk);
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#endif
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ClassDB::bind_method(D_METHOD("setup_library", "library"), &Planet::setup_library);
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ClassDB::bind_method(D_METHOD("get_id"), &Planet::get_id);
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ClassDB::bind_method(D_METHOD("set_id", "value"), &Planet::set_id);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "id"), "set_id", "get_id");
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ClassDB::bind_method(D_METHOD("get_current_seed"), &Planet::get_current_seed);
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ClassDB::bind_method(D_METHOD("set_current_seed", "value"), &Planet::set_current_seed);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "current_seed"), "set_current_seed", "get_current_seed");
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ClassDB::bind_method(D_METHOD("get_level_range"), &Planet::get_level_range);
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ClassDB::bind_method(D_METHOD("set_level_range", "value"), &Planet::set_level_range);
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ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "level_range"), "set_level_range", "get_level_range");
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#ifdef FASTNOISE_PRESENT
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ClassDB::bind_method(D_METHOD("get_humidity_noise_params"), &Planet::get_humidity_noise_params);
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ClassDB::bind_method(D_METHOD("set_humidity_noise_params", "value"), &Planet::set_humidity_noise_params);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "humidity_noise_params", PROPERTY_HINT_RESOURCE_TYPE, "FastnoiseNoiseParams"), "set_humidity_noise_params", "get_humidity_noise_params");
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ClassDB::bind_method(D_METHOD("get_temperature_noise_params"), &Planet::get_temperature_noise_params);
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ClassDB::bind_method(D_METHOD("set_temperature_noise_params", "value"), &Planet::set_temperature_noise_params);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "temperature_noise_params", PROPERTY_HINT_RESOURCE_TYPE, "FastnoiseNoiseParams"), "set_temperature_noise_params", "get_temperature_noise_params");
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#endif
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#ifdef VOXELMAN_PRESENT
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ClassDB::bind_method(D_METHOD("get_environment"), &Planet::get_environment);
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ClassDB::bind_method(D_METHOD("set_environment", "value"), &Planet::set_environment);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "EnvironmentData"), "set_environment", "get_environment");
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#endif
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//biomes
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ClassDB::bind_method(D_METHOD("get_biome", "index"), &Planet::get_biome);
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ClassDB::bind_method(D_METHOD("set_biome", "index", "data"), &Planet::set_biome);
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ClassDB::bind_method(D_METHOD("add_biome", "biome"), &Planet::add_biome);
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ClassDB::bind_method(D_METHOD("remove_biome", "index"), &Planet::remove_biome);
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ClassDB::bind_method(D_METHOD("get_biome_count"), &Planet::get_biome_count);
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ClassDB::bind_method(D_METHOD("get_biomes"), &Planet::get_biomes);
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ClassDB::bind_method(D_METHOD("set_biomes", "biomes"), &Planet::set_biomes);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "biomes", PROPERTY_HINT_NONE, "17/17:Biome", PROPERTY_USAGE_DEFAULT, "Biome"), "set_biomes", "get_biomes");
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//Dungeons
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ClassDB::bind_method(D_METHOD("get_dungeon", "index"), &Planet::get_dungeon);
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ClassDB::bind_method(D_METHOD("set_dungeon", "index", "data"), &Planet::set_dungeon);
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ClassDB::bind_method(D_METHOD("add_dungeon", "dungeon"), &Planet::add_dungeon);
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ClassDB::bind_method(D_METHOD("remove_dungeon", "index"), &Planet::remove_dungeon);
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ClassDB::bind_method(D_METHOD("get_dungeon_count"), &Planet::get_dungeon_count);
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#ifdef VOXELMAN_PRESENT
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//Environments
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ClassDB::bind_method(D_METHOD("get_environment_data", "index"), &Planet::get_environment_data);
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ClassDB::bind_method(D_METHOD("set_environment_data", "index", "data"), &Planet::set_environment_data);
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ClassDB::bind_method(D_METHOD("add_environment_data", "environment_data"), &Planet::add_environment_data);
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ClassDB::bind_method(D_METHOD("remove_environment_data", "index"), &Planet::remove_environment_data);
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ClassDB::bind_method(D_METHOD("get_environment_data_count"), &Planet::get_environment_data_count);
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ClassDB::bind_method(D_METHOD("get_environment_datas"), &Planet::get_environment_datas);
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ClassDB::bind_method(D_METHOD("set_environment_datas", "environment_datas"), &Planet::set_environment_datas);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "environment_datas", PROPERTY_HINT_NONE, "17/17:EnvironmentData", PROPERTY_USAGE_DEFAULT, "EnvironmentData"), "set_environment_datas", "get_environment_datas");
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//Surfaces
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ClassDB::bind_method(D_METHOD("get_voxel_surface", "index"), &Planet::get_voxel_surface);
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ClassDB::bind_method(D_METHOD("set_voxel_surface", "index", "data"), &Planet::set_voxel_surface);
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ClassDB::bind_method(D_METHOD("add_voxel_surface", "voxel_surface"), &Planet::add_voxel_surface);
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ClassDB::bind_method(D_METHOD("remove_voxel_surface", "index"), &Planet::remove_voxel_surface);
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ClassDB::bind_method(D_METHOD("get_voxel_surface_count"), &Planet::get_voxel_surface_count);
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ClassDB::bind_method(D_METHOD("get_voxel_surfaces"), &Planet::get_voxel_surfaces);
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ClassDB::bind_method(D_METHOD("set_voxel_surfaces", "voxel_surfaces"), &Planet::set_voxel_surfaces);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "voxel_surfaces", PROPERTY_HINT_NONE, "17/17:VoxelSurface", PROPERTY_USAGE_DEFAULT, "VoxelSurface"), "set_voxel_surfaces", "get_voxel_surfaces");
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#endif
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BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image"), "_generate_map"));
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ClassDB::bind_method(D_METHOD("generate_map"), &Planet::generate_map);
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}
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