#include "dungeon_data.h" Ref DungeonData::get_dungeon_room_data(const int index) const { ERR_FAIL_INDEX_V(index, _dungeon_room_datas.size(), Ref()); return _dungeon_room_datas.get(index); } void DungeonData::set_dungeon_room_data(const int index, const Ref dungeon_room_data) { ERR_FAIL_INDEX(index, _dungeon_room_datas.size()); _dungeon_room_datas.set(index, dungeon_room_data); } void DungeonData::add_dungeon_room_data(const Ref dungeon_room_data) { _dungeon_room_datas.push_back(dungeon_room_data); } void DungeonData::remove_dungeon_room_data(const int index) { ERR_FAIL_INDEX(index, _dungeon_room_datas.size()); _dungeon_room_datas.remove(index); } int DungeonData::get_dungeon_room_data_count() const { return _dungeon_room_datas.size(); } Vector DungeonData::get_dungeon_room_datas() { Vector r; for (int i = 0; i < _dungeon_room_datas.size(); i++) { r.push_back(_dungeon_room_datas[i].get_ref_ptr()); } return r; } void DungeonData::set_dungeon_room_datas(const Vector &dungeon_room_datas) { _dungeon_room_datas.clear(); for (int i = 0; i < dungeon_room_datas.size(); i++) { Ref dungeon_room_data = Ref(dungeon_room_datas[i]); _dungeon_room_datas.push_back(dungeon_room_data); } } Ref DungeonData::setup_dungeon(int seed) { if (has_method("_setup_dungeon")) { return call("_setup_dungeon", seed); } return Ref(NULL); } DungeonData::DungeonData() { } DungeonData::~DungeonData() { } void DungeonData::_bind_methods() { BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::OBJECT, "room", PROPERTY_HINT_RESOURCE_TYPE, "Dungeon"), "_setup_dungeon", PropertyInfo(Variant::INT, "seed"))); ClassDB::bind_method(D_METHOD("setup_dungeon", "seed"), &DungeonData::setup_dungeon); ClassDB::bind_method(D_METHOD("get_dungeon_room_data", "index"), &DungeonData::get_dungeon_room_data); ClassDB::bind_method(D_METHOD("set_dungeon_room_data", "index", "data"), &DungeonData::set_dungeon_room_data); ClassDB::bind_method(D_METHOD("add_dungeon_room_data", "dungeon_room_data"), &DungeonData::add_dungeon_room_data); ClassDB::bind_method(D_METHOD("remove_dungeon_room_data", "index"), &DungeonData::remove_dungeon_room_data); ClassDB::bind_method(D_METHOD("get_dungeon_room_data_count"), &DungeonData::get_dungeon_room_data_count); ClassDB::bind_method(D_METHOD("get_dungeon_room_datas"), &DungeonData::get_dungeon_room_datas); ClassDB::bind_method(D_METHOD("set_dungeon_room_datas", "dungeon_room_datas"), &DungeonData::set_dungeon_room_datas); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "dungeon_room_datas", PROPERTY_HINT_NONE, "17/17:DungeonRoomData", PROPERTY_USAGE_DEFAULT, "DungeonRoomData"), "set_dungeon_room_datas", "get_dungeon_room_datas"); }