/* Copyright (c) 2019-2020 Péter Magyar Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "planet.h" int Planet::get_current_seed() { return _current_seed; } void Planet::set_current_seed(int value) { _current_seed = value; } Vector2 Planet::get_level_range() { return _level_range; } void Planet::set_level_range(Vector2 value) { _level_range = value; } #ifdef VOXELMAN_PRESENT Ref Planet::get_environment() { return _environment; } void Planet::set_environment(Ref value) { _environment = value; } #endif Ref Planet::get_data() { return _data; } void Planet::set_data(Ref value) { _data = value; setup(); } Ref Planet::get_biome(const int index) const { ERR_FAIL_INDEX_V(index, _biomes.size(), Ref()); return _biomes.get(index); } void Planet::set_biome(const int index, const Ref biome) { ERR_FAIL_INDEX(index, _biomes.size()); _biomes.set(index, biome); } void Planet::add_biome(const Ref biome) { _biomes.push_back(biome); } void Planet::remove_biome(const int index) { ERR_FAIL_INDEX(index, _biomes.size()); _biomes.remove(index); } int Planet::get_biome_count() const { return _biomes.size(); } //// Dungeons //// Ref Planet::get_dungeon(const int index) const { ERR_FAIL_INDEX_V(index, _dungeons.size(), Ref()); return _dungeons.get(index); } void Planet::set_dungeon(const int index, const Ref dungeon) { ERR_FAIL_INDEX(index, _dungeons.size()); _dungeons.set(index, dungeon); } void Planet::add_dungeon(const Ref dungeon) { _dungeons.push_back(dungeon); } void Planet::remove_dungeon(const int index) { ERR_FAIL_INDEX(index, _dungeons.size()); _dungeons.remove(index); } int Planet::get_dungeon_count() const { return _dungeons.size(); } void Planet::setup() { if (!_data.is_valid()) return; if (has_method("_setup")) { call("_setup"); } } #ifdef VOXELMAN_PRESENT void Planet::setup_library(Ref library) { if (!_data.is_valid()) return; if (has_method("_setup_library")) { call("_setup_library", library); } } void Planet::_setup_library(Ref library) { for (int i = 0; i < _data->get_voxel_surface_count(); ++i) { Ref s = _data->get_voxel_surface(i); if (s.is_valid()) { library->add_voxel_surface(s); } } for (int i = 0; i < _data->get_liquid_voxel_surface_count(); ++i) { Ref s = _data->get_liquid_voxel_surface(i); if (s.is_valid()) { library->add_liquid_surface(s); } } } void Planet::generate_chunk(VoxelChunk *chunk, bool spawn_mobs) { ERR_FAIL_COND(!ObjectDB::instance_validate(chunk)); if (has_method("_generate_chunk")) { call("_generate_chunk", chunk, spawn_mobs); } } void Planet::generate_chunk_bind(Node *chunk, bool spawn_mobs) { generate_chunk(Object::cast_to(chunk), spawn_mobs); } #else void Planet::setup_library(Ref library) { if (!_data.is_valid()) return; if (has_method("_setup_library")) { call("_setup_library", library); } } void Planet::generate_chunk(Node *chunk, bool spawn_mobs) { ERR_FAIL_COND(!ObjectDB::instance_validate(chunk)); if (has_method("_generate_chunk")) { call("_generate_chunk", chunk, spawn_mobs); } } #endif Ref Planet::generate_map() { ERR_FAIL_COND_V(!has_method("_generate_map"), Ref()); return call("_generate_map"); } Planet::Planet() { _current_seed = 0; } Planet::~Planet() { #ifdef VOXELMAN_PRESENT _environment.unref(); #endif _data.unref(); _biomes.clear(); _dungeons.clear(); } void Planet::_bind_methods() { BIND_VMETHOD(MethodInfo("_setup")); #ifdef VOXELMAN_PRESENT BIND_VMETHOD(MethodInfo("_setup_library", PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "VoxelmanLibrary"))); BIND_VMETHOD(MethodInfo("_generate_chunk", PropertyInfo(Variant::OBJECT, "chunk", PROPERTY_HINT_RESOURCE_TYPE, "VoxelChunk"), PropertyInfo(Variant::BOOL, "spawn_mobs"))); #else BIND_VMETHOD(MethodInfo("_setup_library", PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "Resource"))); BIND_VMETHOD(MethodInfo("_generate_chunk", PropertyInfo(Variant::OBJECT, "chunk", PROPERTY_HINT_RESOURCE_TYPE, "Node"), PropertyInfo(Variant::BOOL, "spawn_mobs"))); #endif ClassDB::bind_method(D_METHOD("setup"), &Planet::setup); #ifdef VOXELMAN_PRESENT ClassDB::bind_method(D_METHOD("generate_chunk", "chunk"), &Planet::generate_chunk_bind); ClassDB::bind_method(D_METHOD("_setup_library", "library"), &Planet::_setup_library); #else ClassDB::bind_method(D_METHOD("generate_chunk", "chunk"), &Planet::generate_chunk); #endif ClassDB::bind_method(D_METHOD("setup_library", "library"), &Planet::setup_library); ClassDB::bind_method(D_METHOD("get_current_seed"), &Planet::get_current_seed); ClassDB::bind_method(D_METHOD("set_current_seed", "value"), &Planet::set_current_seed); ADD_PROPERTY(PropertyInfo(Variant::INT, "current_seed"), "set_current_seed", "get_current_seed"); ClassDB::bind_method(D_METHOD("get_level_range"), &Planet::get_level_range); ClassDB::bind_method(D_METHOD("set_level_range", "value"), &Planet::set_level_range); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "level_range"), "set_level_range", "get_level_range"); #ifdef VOXELMAN_PRESENT ClassDB::bind_method(D_METHOD("get_environment"), &Planet::get_environment); ClassDB::bind_method(D_METHOD("set_environment", "value"), &Planet::set_environment); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "environment", PROPERTY_HINT_RESOURCE_TYPE, "EnvironmentData"), "set_environment", "get_environment"); #endif ClassDB::bind_method(D_METHOD("get_data"), &Planet::get_data); ClassDB::bind_method(D_METHOD("set_data", "value"), &Planet::set_data); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "PlanetData"), "set_data", "get_data"); //biomes ClassDB::bind_method(D_METHOD("get_biome", "index"), &Planet::get_biome); ClassDB::bind_method(D_METHOD("set_biome", "index", "data"), &Planet::set_biome); ClassDB::bind_method(D_METHOD("add_biome", "biome"), &Planet::add_biome); ClassDB::bind_method(D_METHOD("remove_biome", "index"), &Planet::remove_biome); ClassDB::bind_method(D_METHOD("get_biome_count"), &Planet::get_biome_count); //Dungeons ClassDB::bind_method(D_METHOD("get_dungeon", "index"), &Planet::get_dungeon); ClassDB::bind_method(D_METHOD("set_dungeon", "index", "data"), &Planet::set_dungeon); ClassDB::bind_method(D_METHOD("add_dungeon", "dungeon"), &Planet::add_dungeon); ClassDB::bind_method(D_METHOD("remove_dungeon", "index"), &Planet::remove_dungeon); ClassDB::bind_method(D_METHOD("get_dungeon_count"), &Planet::get_dungeon_count); BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image"), "_generate_map")); ClassDB::bind_method(D_METHOD("generate_map"), &Planet::generate_map); }