/* Copyright (c) 2019-2021 Péter Magyar Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "building.h" int Building::get_current_seed() { return _current_seed; } void Building::set_current_seed(int value) { _current_seed = value; } Vector2 Building::get_level_range() { return _level_range; } void Building::set_level_range(Vector2 value) { _level_range = value; } //Position int Building::get_posx() { return _posx; } void Building::set_posx(int value) { _posx = value; } int Building::get_posy() { return _posy; } void Building::set_posy(int value) { _posy = value; } int Building::get_posz() { return _posz; } void Building::set_posz(int value) { _posz = value; } //Size int Building::get_sizex() { return _sizex; } void Building::set_sizex(int value) { _sizex = value; } int Building::get_sizey() { return _sizey; } void Building::set_sizey(int value) { _sizey = value; } int Building::get_sizez() { return _sizez; } void Building::set_sizez(int value) { _sizez = value; } Ref Building::instance(const int seed) { Ref inst; inst = Ref(Object::cast_to(ClassDB::instance(get_class_name()))); ERR_FAIL_COND_V(!inst.is_valid(), inst); if (!get_script().is_null()) inst->set_script(get_script()); return call("_instance", seed, inst); } Ref Building::_instance(const int seed, Ref inst) { inst->set_current_seed(seed); inst->set_level_range(_level_range); inst->set_posx(_posx); inst->set_posy(_posy); inst->set_posz(_posz); inst->set_sizex(_sizex); inst->set_sizey(_sizey); inst->set_sizez(_sizez); #ifdef ESS_PRESENT for (int i = 0; i < _entity_datas.size(); ++i) { Ref d = _entity_datas[i]; inst->add_entity_data(d); } #endif #ifdef VOXELMAN_PRESENT inst->set_voxel_environment(_voxel_environment); for (int i = 0; i < _voxel_environment_datas.size(); ++i) { Ref d = _voxel_environment_datas[i]; if (!d.is_valid()) continue; inst->add_voxel_environment_data(d); } for (int i = 0; i < _voxel_surfaces.size(); ++i) { Ref d = _voxel_surfaces[i]; if (!d.is_valid()) continue; inst->add_voxel_surface(d); } #endif #ifdef TERRAMAN_PRESENT inst->set_terra_environment(_terra_environment); for (int i = 0; i < _terra_environment_datas.size(); ++i) { Ref d = _terra_environment_datas[i]; if (!d.is_valid()) continue; inst->add_terra_environment_data(d); } for (int i = 0; i < _terra_surfaces.size(); ++i) { Ref d = _terra_surfaces[i]; if (!d.is_valid()) continue; inst->add_terra_surface(d); } #endif return inst; } void Building::setup() { if (has_method("_setup")) { call("_setup"); } } #ifdef ESS_PRESENT //Entities Ref Building::get_entity_data(const int index) const { ERR_FAIL_INDEX_V(index, _entity_datas.size(), Ref()); return _entity_datas.get(index); } void Building::set_entity_data(const int index, const Ref entity_data) { ERR_FAIL_INDEX(index, _entity_datas.size()); _entity_datas.set(index, entity_data); } void Building::add_entity_data(const Ref entity_data) { _entity_datas.push_back(entity_data); } void Building::remove_entity_data(const int index) { ERR_FAIL_INDEX(index, _entity_datas.size()); _entity_datas.remove(index); } int Building::get_entity_data_count() const { return _entity_datas.size(); } Vector Building::get_entity_datas() { Vector r; for (int i = 0; i < _entity_datas.size(); i++) { #if VERSION_MAJOR < 4 r.push_back(_entity_datas[i].get_ref_ptr()); #else r.push_back(_entity_datas[i]); #endif } return r; } void Building::set_entity_datas(const Vector &entity_datas) { _entity_datas.clear(); for (int i = 0; i < entity_datas.size(); i++) { Ref entity_data = Ref(entity_datas[i]); _entity_datas.push_back(entity_data); } } #endif #ifdef VOXELMAN_PRESENT Ref Building::get_voxel_environment() { return _voxel_environment; } void Building::set_voxel_environment(Ref value) { _voxel_environment = value; } //// Surfaces //// Ref Building::get_voxel_surface(const int index) const { ERR_FAIL_INDEX_V(index, _voxel_surfaces.size(), Ref()); return _voxel_surfaces.get(index); } void Building::set_voxel_surface(const int index, const Ref voxel_surface) { ERR_FAIL_INDEX(index, _voxel_surfaces.size()); _voxel_surfaces.set(index, voxel_surface); } void Building::add_voxel_surface(const Ref voxel_surface) { _voxel_surfaces.push_back(voxel_surface); } void Building::remove_voxel_surface(const int index) { ERR_FAIL_INDEX(index, _voxel_surfaces.size()); _voxel_surfaces.remove(index); } int Building::get_voxel_surface_count() const { return _voxel_surfaces.size(); } Vector Building::get_voxel_surfaces() { Vector r; for (int i = 0; i < _voxel_surfaces.size(); i++) { #if VERSION_MAJOR < 4 r.push_back(_voxel_surfaces[i].get_ref_ptr()); #else r.push_back(_voxel_surfaces[i]); #endif } return r; } void Building::set_voxel_surfaces(const Vector &voxel_surfaces) { _voxel_surfaces.clear(); for (int i = 0; i < voxel_surfaces.size(); i++) { Ref voxel_surface = Ref(voxel_surfaces[i]); _voxel_surfaces.push_back(voxel_surface); } } //Environments Ref Building::get_voxel_environment_data(const int index) const { ERR_FAIL_INDEX_V(index, _voxel_environment_datas.size(), Ref()); return _voxel_environment_datas.get(index); } void Building::set_voxel_environment_data(const int index, const Ref environment_data) { ERR_FAIL_INDEX(index, _voxel_environment_datas.size()); _voxel_environment_datas.set(index, environment_data); } void Building::add_voxel_environment_data(const Ref environment_data) { _voxel_environment_datas.push_back(environment_data); } void Building::remove_voxel_environment_data(const int index) { ERR_FAIL_INDEX(index, _voxel_environment_datas.size()); _voxel_environment_datas.remove(index); } int Building::get_voxel_environment_data_count() const { return _voxel_environment_datas.size(); } Vector Building::get_voxel_environment_datas() { Vector r; for (int i = 0; i < _voxel_environment_datas.size(); i++) { #if VERSION_MAJOR < 4 r.push_back(_voxel_environment_datas[i].get_ref_ptr()); #else r.push_back(_voxel_environment_datas[i]); #endif } return r; } void Building::set_voxel_environment_datas(const Vector &environment_datas) { _voxel_environment_datas.clear(); for (int i = 0; i < environment_datas.size(); i++) { Ref environment_data = Ref(environment_datas[i]); _voxel_environment_datas.push_back(environment_data); } } void Building::setup_voxel_library(Ref library) { if (has_method("_setup_voxel_library")) { call("_setup_voxel_library", library); } } void Building::_setup_voxel_library(Ref library) { for (int i = 0; i < get_voxel_surface_count(); ++i) { Ref s = get_voxel_surface(i); if (s.is_valid()) { library->voxel_surface_add(s); } } } void Building::generate_voxel_chunk(Ref chunk, bool spawn_mobs) { ERR_FAIL_COND(!chunk.is_valid()); if (has_method("_generate_voxel_chunk")) { call("_generate_voxel_chunk", chunk, spawn_mobs); } } void Building::generate_voxel_structure(Ref structure, bool spawn_mobs) { if (has_method("_generate_voxel_structure")) { call("_generate_voxel_structure", structure, spawn_mobs); } } #endif #ifdef TERRAMAN_PRESENT Ref Building::get_terra_environment() { return _terra_environment; } void Building::set_terra_environment(Ref value) { _terra_environment = value; } //// Surfaces //// Ref Building::get_terra_surface(const int index) const { ERR_FAIL_INDEX_V(index, _terra_surfaces.size(), Ref()); return _terra_surfaces.get(index); } void Building::set_terra_surface(const int index, const Ref terra_surface) { ERR_FAIL_INDEX(index, _terra_surfaces.size()); _terra_surfaces.set(index, terra_surface); } void Building::add_terra_surface(const Ref terra_surface) { _terra_surfaces.push_back(terra_surface); } void Building::remove_terra_surface(const int index) { ERR_FAIL_INDEX(index, _terra_surfaces.size()); _terra_surfaces.remove(index); } int Building::get_terra_surface_count() const { return _terra_surfaces.size(); } Vector Building::get_terra_surfaces() { Vector r; for (int i = 0; i < _terra_surfaces.size(); i++) { #if VERSION_MAJOR < 4 r.push_back(_terra_surfaces[i].get_ref_ptr()); #else r.push_back(_terra_surfaces[i]); #endif } return r; } void Building::set_terra_surfaces(const Vector &terra_surfaces) { _terra_surfaces.clear(); for (int i = 0; i < terra_surfaces.size(); i++) { Ref terra_surface = Ref(terra_surfaces[i]); _terra_surfaces.push_back(terra_surface); } } //Environments Ref Building::get_terra_environment_data(const int index) const { ERR_FAIL_INDEX_V(index, _terra_environment_datas.size(), Ref()); return _terra_environment_datas.get(index); } void Building::set_terra_environment_data(const int index, const Ref environment_data) { ERR_FAIL_INDEX(index, _terra_environment_datas.size()); _terra_environment_datas.set(index, environment_data); } void Building::add_terra_environment_data(const Ref environment_data) { _terra_environment_datas.push_back(environment_data); } void Building::remove_terra_environment_data(const int index) { ERR_FAIL_INDEX(index, _terra_environment_datas.size()); _terra_environment_datas.remove(index); } int Building::get_terra_environment_data_count() const { return _terra_environment_datas.size(); } Vector Building::get_terra_environment_datas() { Vector r; for (int i = 0; i < _terra_environment_datas.size(); i++) { #if VERSION_MAJOR < 4 r.push_back(_terra_environment_datas[i].get_ref_ptr()); #else r.push_back(_terra_environment_datas[i]); #endif } return r; } void Building::set_terra_environment_datas(const Vector &environment_datas) { _terra_environment_datas.clear(); for (int i = 0; i < environment_datas.size(); i++) { Ref environment_data = Ref(environment_datas[i]); _terra_environment_datas.push_back(environment_data); } } void Building::setup_terra_library(Ref library) { if (has_method("_setup_terra_library")) { call("_setup_terra_library", library); } } void Building::_setup_terra_library(Ref library) { for (int i = 0; i < get_terra_surface_count(); ++i) { Ref s = get_terra_surface(i); if (s.is_valid()) { library->voxel_surface_add(s); } } } void Building::generate_terra_chunk(Ref chunk, bool spawn_mobs) { ERR_FAIL_COND(!chunk.is_valid()); if (has_method("_generate_terra_chunk")) { call("_generate_terra_chunk", chunk, spawn_mobs); } } void Building::generate_terra_structure(Ref structure, bool spawn_mobs) { if (has_method("_generate_terra_structure")) { call("_generate_terra_structure", structure, spawn_mobs); } } #endif Ref Building::generate_map() { ERR_FAIL_COND_V(!has_method("_generate_map"), Ref()); return call("_generate_map"); } Building::Building() { _current_seed = 0; _posx = 0; _posy = 0; _posz = 0; _sizex = 0; _sizey = 0; _sizez = 0; } Building::~Building() { #ifdef ESS_PRESENT _entity_datas.clear(); #endif #ifdef VOXELMAN_PRESENT _voxel_environment.unref(); _voxel_environment_datas.clear(); _voxel_surfaces.clear(); #endif #ifdef TERRAMAN_PRESENT _terra_environment.unref(); _terra_environment_datas.clear(); _terra_surfaces.clear(); #endif } void Building::_bind_methods() { //BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::OBJECT, "inst", PROPERTY_HINT_RESOURCE_TYPE, "Building"), "_instance", PropertyInfo(Variant::INT, "p_seed"), PropertyInfo(Variant::OBJECT, "p_instance", PROPERTY_HINT_RESOURCE_TYPE, "Building"))); //BIND_VMETHOD(MethodInfo("_setup")); ClassDB::bind_method(D_METHOD("instance", "seed"), &Building::instance); ClassDB::bind_method(D_METHOD("_instance", "p_seed", "p_instance"), &Building::_instance); ClassDB::bind_method(D_METHOD("setup"), &Building::setup); ClassDB::bind_method(D_METHOD("get_current_seed"), &Building::get_current_seed); ClassDB::bind_method(D_METHOD("set_current_seed", "value"), &Building::set_current_seed); ADD_PROPERTY(PropertyInfo(Variant::INT, "current_seed"), "set_current_seed", "get_current_seed"); ClassDB::bind_method(D_METHOD("get_level_range"), &Building::get_level_range); ClassDB::bind_method(D_METHOD("set_level_range", "value"), &Building::set_level_range); ADD_PROPERTY(PropertyInfo(Variant::VECTOR2, "level_range"), "set_level_range", "get_level_range"); //Position ClassDB::bind_method(D_METHOD("get_posx"), &Building::get_posx); ClassDB::bind_method(D_METHOD("set_posx", "value"), &Building::set_posx); ADD_PROPERTY(PropertyInfo(Variant::INT, "posx"), "set_posx", "get_posx"); ClassDB::bind_method(D_METHOD("get_posy"), &Building::get_posy); ClassDB::bind_method(D_METHOD("set_posy", "value"), &Building::set_posy); ADD_PROPERTY(PropertyInfo(Variant::INT, "posy"), "set_posy", "get_posy"); ClassDB::bind_method(D_METHOD("get_posz"), &Building::get_posz); ClassDB::bind_method(D_METHOD("set_posz", "value"), &Building::set_posz); ADD_PROPERTY(PropertyInfo(Variant::INT, "posz"), "set_posz", "get_posz"); //Size ClassDB::bind_method(D_METHOD("get_sizex"), &Building::get_sizex); ClassDB::bind_method(D_METHOD("set_sizex", "value"), &Building::set_sizex); ADD_PROPERTY(PropertyInfo(Variant::INT, "sizex"), "set_sizex", "get_sizex"); ClassDB::bind_method(D_METHOD("get_sizey"), &Building::get_sizey); ClassDB::bind_method(D_METHOD("set_sizey", "value"), &Building::set_sizey); ADD_PROPERTY(PropertyInfo(Variant::INT, "sizey"), "set_sizey", "get_sizey"); ClassDB::bind_method(D_METHOD("get_sizez"), &Building::get_sizez); ClassDB::bind_method(D_METHOD("set_sizez", "value"), &Building::set_sizez); ADD_PROPERTY(PropertyInfo(Variant::INT, "sizez"), "set_sizez", "get_sizez"); #ifdef ESS_PRESENT //Entities ClassDB::bind_method(D_METHOD("get_entity_data", "index"), &Building::get_entity_data); ClassDB::bind_method(D_METHOD("set_entity_data", "index", "data"), &Building::set_entity_data); ClassDB::bind_method(D_METHOD("add_entity_data", "entity_data"), &Building::add_entity_data); ClassDB::bind_method(D_METHOD("remove_entity_data", "index"), &Building::remove_entity_data); ClassDB::bind_method(D_METHOD("get_entity_data_count"), &Building::get_entity_data_count); ClassDB::bind_method(D_METHOD("get_entity_datas"), &Building::get_entity_datas); ClassDB::bind_method(D_METHOD("set_entity_datas", "entity_datas"), &Building::set_entity_datas); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "entity_datas", PROPERTY_HINT_NONE, "17/17:EntityData", PROPERTY_USAGE_DEFAULT, "EntityData"), "set_entity_datas", "get_entity_datas"); #endif #ifdef VOXELMAN_PRESENT //BIND_VMETHOD(MethodInfo("_setup_voxel_library", PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "VoxelmanLibrary"))); //BIND_VMETHOD(MethodInfo("_generate_voxel_structure", PropertyInfo(Variant::OBJECT, "structure", PROPERTY_HINT_RESOURCE_TYPE, "VoxelStructure"), PropertyInfo(Variant::BOOL, "spawn_mobs"))); //BIND_VMETHOD(MethodInfo("_generate_voxel_chunk", PropertyInfo(Variant::OBJECT, "chunk", PROPERTY_HINT_RESOURCE_TYPE, "VoxelChunk"), PropertyInfo(Variant::BOOL, "spawn_mobs"))); ClassDB::bind_method(D_METHOD("setup_voxel_library", "library"), &Building::setup_voxel_library); ClassDB::bind_method(D_METHOD("_setup_voxel_library", "library"), &Building::_setup_voxel_library); ClassDB::bind_method(D_METHOD("generate_voxel_chunk", "chunk", "spawn_mobs"), &Building::generate_voxel_chunk); ClassDB::bind_method(D_METHOD("generate_voxel_structure", "structure", "spawn_mobs"), &Building::generate_voxel_structure); //Environment ClassDB::bind_method(D_METHOD("get_voxel_environment"), &Building::get_voxel_environment); ClassDB::bind_method(D_METHOD("set_voxel_environment", "value"), &Building::set_voxel_environment); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "voxel_environment", PROPERTY_HINT_RESOURCE_TYPE, "EnvironmentData"), "set_voxel_environment", "get_voxel_environment"); //Environments ClassDB::bind_method(D_METHOD("get_voxel_environment_data", "index"), &Building::get_voxel_environment_data); ClassDB::bind_method(D_METHOD("set_voxel_environment_data", "index", "data"), &Building::set_voxel_environment_data); ClassDB::bind_method(D_METHOD("add_voxel_environment_data", "environment_data"), &Building::add_voxel_environment_data); ClassDB::bind_method(D_METHOD("remove_voxel_environment_data", "index"), &Building::remove_voxel_environment_data); ClassDB::bind_method(D_METHOD("get_voxel_environment_data_count"), &Building::get_voxel_environment_data_count); ClassDB::bind_method(D_METHOD("get_voxel_environment_datas"), &Building::get_voxel_environment_datas); ClassDB::bind_method(D_METHOD("set_voxel_environment_datas", "environment_datas"), &Building::set_voxel_environment_datas); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "voxel_environment_datas", PROPERTY_HINT_NONE, "17/17:EnvironmentData", PROPERTY_USAGE_DEFAULT, "EnvironmentData"), "set_voxel_environment_datas", "get_voxel_environment_datas"); //Surfaces ClassDB::bind_method(D_METHOD("get_voxel_surface", "index"), &Building::get_voxel_surface); ClassDB::bind_method(D_METHOD("set_voxel_surface", "index", "data"), &Building::set_voxel_surface); ClassDB::bind_method(D_METHOD("add_voxel_surface", "voxel_surface"), &Building::add_voxel_surface); ClassDB::bind_method(D_METHOD("remove_voxel_surface", "index"), &Building::remove_voxel_surface); ClassDB::bind_method(D_METHOD("get_voxel_surface_count"), &Building::get_voxel_surface_count); ClassDB::bind_method(D_METHOD("get_voxel_surfaces"), &Building::get_voxel_surfaces); ClassDB::bind_method(D_METHOD("set_voxel_surfaces", "voxel_surfaces"), &Building::set_voxel_surfaces); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "voxel_surfaces", PROPERTY_HINT_NONE, "17/17:VoxelSurface", PROPERTY_USAGE_DEFAULT, "VoxelSurface"), "set_voxel_surfaces", "get_voxel_surfaces"); #endif #ifdef TERRAMAN_PRESENT //BIND_VMETHOD(MethodInfo("_setup_terra_library", PropertyInfo(Variant::OBJECT, "library", PROPERTY_HINT_RESOURCE_TYPE, "TerramanLibrary"))); //BIND_VMETHOD(MethodInfo("_generate_terra_structure", PropertyInfo(Variant::OBJECT, "structure", PROPERTY_HINT_RESOURCE_TYPE, "TerraStructure"), PropertyInfo(Variant::BOOL, "spawn_mobs"))); //BIND_VMETHOD(MethodInfo("_generate_terra_chunk", PropertyInfo(Variant::OBJECT, "chunk", PROPERTY_HINT_RESOURCE_TYPE, "TerraChunk"), PropertyInfo(Variant::BOOL, "spawn_mobs"))); ClassDB::bind_method(D_METHOD("setup_terra_library", "library"), &Building::setup_terra_library); ClassDB::bind_method(D_METHOD("_setup_terra_library", "library"), &Building::_setup_terra_library); ClassDB::bind_method(D_METHOD("generate_terra_chunk", "chunk", "spawn_mobs"), &Building::generate_terra_chunk); ClassDB::bind_method(D_METHOD("generate_terra_structure", "structure", "spawn_mobs"), &Building::generate_terra_structure); //Environment ClassDB::bind_method(D_METHOD("get_terra_environment"), &Building::get_terra_environment); ClassDB::bind_method(D_METHOD("set_terra_environment", "value"), &Building::set_terra_environment); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "terra_environment", PROPERTY_HINT_RESOURCE_TYPE, "TerraEnvironmentData"), "set_terra_environment", "get_terra_environment"); //Environments ClassDB::bind_method(D_METHOD("get_terra_environment_data", "index"), &Building::get_terra_environment_data); ClassDB::bind_method(D_METHOD("set_terra_environment_data", "index", "data"), &Building::set_terra_environment_data); ClassDB::bind_method(D_METHOD("add_terra_environment_data", "environment_data"), &Building::add_terra_environment_data); ClassDB::bind_method(D_METHOD("remove_terra_environment_data", "index"), &Building::remove_terra_environment_data); ClassDB::bind_method(D_METHOD("get_terra_environment_data_count"), &Building::get_terra_environment_data_count); ClassDB::bind_method(D_METHOD("get_terra_environment_datas"), &Building::get_terra_environment_datas); ClassDB::bind_method(D_METHOD("set_terra_environment_datas", "environment_datas"), &Building::set_terra_environment_datas); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "terra_environment_datas", PROPERTY_HINT_NONE, "17/17:TerraEnvironmentData", PROPERTY_USAGE_DEFAULT, "TerraEnvironmentData"), "set_terra_environment_datas", "get_terra_environment_datas"); //Surfaces ClassDB::bind_method(D_METHOD("get_terra_surface", "index"), &Building::get_terra_surface); ClassDB::bind_method(D_METHOD("set_terra_surface", "index", "data"), &Building::set_terra_surface); ClassDB::bind_method(D_METHOD("add_terra_surface", "terra_surface"), &Building::add_terra_surface); ClassDB::bind_method(D_METHOD("remove_terra_surface", "index"), &Building::remove_terra_surface); ClassDB::bind_method(D_METHOD("get_terra_surface_count"), &Building::get_terra_surface_count); ClassDB::bind_method(D_METHOD("get_terra_surfaces"), &Building::get_terra_surfaces); ClassDB::bind_method(D_METHOD("set_terra_surfaces", "terra_surfaces"), &Building::set_terra_surfaces); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "terra_surfaces", PROPERTY_HINT_NONE, "17/17:TerraSurface", PROPERTY_USAGE_DEFAULT, "TerraSurface"), "set_terra_surfaces", "get_terra_surfaces"); #endif //BIND_VMETHOD(MethodInfo(PropertyInfo(Variant::OBJECT, "image", PROPERTY_HINT_RESOURCE_TYPE, "Image"), "_generate_map")); ClassDB::bind_method(D_METHOD("generate_map"), &Building::generate_map); }