#include "IntRect.h" namespace BS { namespace Levels { namespace Generator { int IntRect::getX(){ return this->x; } void IntRect::setX(int value) { this->x = value; } int IntRect::getY() { return this->y; } void IntRect::setY(int value) { this->y = value; } int IntRect::getWidth() { return this->width; } void IntRect::setWidth(int value) { this->width = value; } int IntRect::getHeight() { return this->height; } void IntRect::setHeight(int value) { this->height = value; } IntRect::IntRect(int x, int y, int width, int height) { this->x = x; this->y = y; this->width = width; this->height = height; } } } }