#include "voxelman_prop_entry.h" Transform VoxelmanPropEntry::get_transform() const { return _transform; } void VoxelmanPropEntry::set_transform(const Transform value) { _transform = value; } VoxelmanPropEntry::VoxelmanPropEntry() { } VoxelmanPropEntry::~VoxelmanPropEntry() { } void VoxelmanPropEntry::_bind_methods() { ClassDB::bind_method(D_METHOD("get_transform"), &VoxelmanPropEntry::get_transform); ClassDB::bind_method(D_METHOD("set_transform", "value"), &VoxelmanPropEntry::set_transform); ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "transform"), "set_transform", "get_transform"); }