world_generator/data/world_generator.h

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2019-09-22 22:12:20 +02:00
#ifndef WORLD_GENERATOR_H
#define WORLD_GENERATOR_H
#include "core/resource.h"
#include "core/vector.h"
#include "planet_data.h"
#include "../main/planet.h"
class WorldGenerator : public Resource {
GDCLASS(WorldGenerator, Resource);
public:
Ref<PlanetData> get_planet_data(const int index) const;
void set_planet_data(const int index, const Ref<PlanetData> planet_data);
void add_planet_data(const Ref<PlanetData> planet_data);
void remove_planet_data(const int index);
int get_planet_data_count() const;
Vector<Variant> get_planet_datas();
void set_planet_datas(const Vector<Variant> &planet_datas);
Ref<Planet> setup_planet();
WorldGenerator();
~WorldGenerator();
protected:
static void _bind_methods();
private:
Vector<PlanetData> _planet_datas;
};
#endif