voxelman/library/voxelman_library_merger.cpp

186 lines
6.2 KiB
C++

#include "voxelman_library_merger.h"
int VoxelmanLibraryMerger::get_texture_flags() const {
return _packer->get_texture_flags();
}
void VoxelmanLibraryMerger::set_texture_flags(const int flags) {
_packer->set_texture_flags(flags);
}
int VoxelmanLibraryMerger::get_max_atlas_size() const {
return _packer->get_max_atlas_size();
}
void VoxelmanLibraryMerger::set_max_atlas_size(const int size) {
_packer->set_max_atlas_size(size);
}
bool VoxelmanLibraryMerger::get_keep_original_atlases() const {
return _packer->get_keep_original_atlases();
}
void VoxelmanLibraryMerger::set_keep_original_atlases(const bool value) {
_packer->set_keep_original_atlases(value);
}
Color VoxelmanLibraryMerger::get_background_color() const {
return _packer->get_background_color();
}
void VoxelmanLibraryMerger::set_background_color(const Color color) {
_packer->set_background_color(color);
}
int VoxelmanLibraryMerger::get_margin() const {
return _packer->get_margin();
}
void VoxelmanLibraryMerger::set_margin(const int margin) {
_packer->set_margin(margin);
}
Ref<VoxelSurface> VoxelmanLibraryMerger::get_voxel_surface(int index) const {
ERR_FAIL_INDEX_V(index, _voxel_surfaces.size(), Ref<VoxelSurface>(NULL));
return _voxel_surfaces[index];
}
void VoxelmanLibraryMerger::set_voxel_surface(int index, Ref<VoxelSurface> value) {
ERR_FAIL_COND(index < 0);
if (_voxel_surfaces.size() < index) {
_voxel_surfaces.resize(index + 1);
}
if (_voxel_surfaces[index].is_valid()) {
_voxel_surfaces.get(index)->set_library(Ref<VoxelmanLibraryMerger>(NULL));
}
if (value.is_valid()) {
value->set_library(Ref<VoxelmanLibraryMerger>(this));
_voxel_surfaces.set(index, value);
}
}
void VoxelmanLibraryMerger::remove_surface(int index) {
_voxel_surfaces.remove(index);
}
int VoxelmanLibraryMerger::get_num_surfaces() {
return _voxel_surfaces.size();
}
Vector<Variant> VoxelmanLibraryMerger::get_voxel_surfaces() {
Vector<Variant> r;
for (int i = 0; i < _voxel_surfaces.size(); i++) {
r.push_back(_voxel_surfaces[i].get_ref_ptr());
}
return r;
}
void VoxelmanLibraryMerger::set_voxel_surfaces(const Vector<Variant> &surfaces) {
_voxel_surfaces.clear();
for (int i = 0; i < surfaces.size(); i++) {
Ref<VoxelSurfaceMerger> surface = Ref<VoxelSurfaceMerger>(surfaces[i]);
if (surface.is_valid()) {
surface->set_library(this);
}
_voxel_surfaces.push_back(surface);
}
}
void VoxelmanLibraryMerger::refresh_rects() {
bool texture_added = false;
for (int i = 0; i < _voxel_surfaces.size(); i++) {
Ref<VoxelSurfaceMerger> surface = Ref<VoxelSurfaceMerger>(_voxel_surfaces[i]);
if (surface.is_valid()) {
for (int j = 0; j < VoxelSurface::VOXEL_SIDES_COUNT; ++j) {
Ref<Texture> tex = surface->get_texture(static_cast<VoxelSurface::VoxelSurfaceSides>(j));
if (!tex.is_valid())
continue;
if (!_packer->contains_texture(tex)) {
texture_added = true;
surface->set_region(static_cast<VoxelSurface::VoxelSurfaceSides>(j), _packer->add_texture(tex));
} else {
surface->set_region(static_cast<VoxelSurface::VoxelSurfaceSides>(j), _packer->get_texture(tex));
}
}
}
}
if (texture_added) {
_packer->merge();
ERR_FAIL_COND(_packer->get_texture_count() == 0);
Ref<Texture> tex = _packer->get_generated_texture(0);
Ref<SpatialMaterial> mat = get_material();
if (mat.is_valid()) {
mat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, tex);
}
}
for (int i = 0; i < _voxel_surfaces.size(); i++) {
Ref<VoxelSurfaceMerger> surface = _voxel_surfaces[i];
if (surface.is_valid()) {
surface->refresh_rects();
}
}
}
VoxelmanLibraryMerger::VoxelmanLibraryMerger() {
_packer.instance();
_packer->set_texture_flags(Texture::FLAG_MIPMAPS | Texture::FLAG_FILTER);
_packer->set_max_atlas_size(1024);
_packer->set_keep_original_atlases(false);
_packer->set_margin(0);
}
VoxelmanLibraryMerger::~VoxelmanLibraryMerger() {
for (int i = 0; i < _voxel_surfaces.size(); ++i) {
Ref<VoxelSurface> surface = _voxel_surfaces[i];
if (surface.is_valid()) {
surface->set_library(Ref<VoxelmanLibraryMerger>());
surface.unref();
}
}
_voxel_surfaces.clear();
_packer.unref();
}
void VoxelmanLibraryMerger::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_texture_flags"), &VoxelmanLibraryMerger::get_texture_flags);
ClassDB::bind_method(D_METHOD("set_texture_flags", "flags"), &VoxelmanLibraryMerger::set_texture_flags);
ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic Linear,Convert to Linear,Mirrored Repeat,Video Surface"), "set_texture_flags", "get_texture_flags");
ClassDB::bind_method(D_METHOD("get_max_atlas_size"), &VoxelmanLibraryMerger::get_max_atlas_size);
ClassDB::bind_method(D_METHOD("set_max_atlas_size", "size"), &VoxelmanLibraryMerger::set_max_atlas_size);
ADD_PROPERTY(PropertyInfo(Variant::INT, "max_atlas_size"), "set_max_atlas_size", "get_max_atlas_size");
ClassDB::bind_method(D_METHOD("get_keep_original_atlases"), &VoxelmanLibraryMerger::get_keep_original_atlases);
ClassDB::bind_method(D_METHOD("set_keep_original_atlases", "value"), &VoxelmanLibraryMerger::set_keep_original_atlases);
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_original_atlases"), "set_keep_original_atlases", "get_keep_original_atlases");
ClassDB::bind_method(D_METHOD("get_background_color"), &VoxelmanLibraryMerger::get_background_color);
ClassDB::bind_method(D_METHOD("set_background_color", "color"), &VoxelmanLibraryMerger::set_background_color);
ADD_PROPERTY(PropertyInfo(Variant::COLOR, "background_color"), "set_background_color", "get_background_color");
ClassDB::bind_method(D_METHOD("get_margin"), &VoxelmanLibraryMerger::get_margin);
ClassDB::bind_method(D_METHOD("set_margin", "size"), &VoxelmanLibraryMerger::set_margin);
ADD_PROPERTY(PropertyInfo(Variant::INT, "margin"), "set_margin", "get_margin");
ClassDB::bind_method(D_METHOD("get_voxel_surfaces"), &VoxelmanLibraryMerger::get_voxel_surfaces);
ClassDB::bind_method(D_METHOD("set_voxel_surfaces"), &VoxelmanLibraryMerger::set_voxel_surfaces);
ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "voxel_surfaces", PROPERTY_HINT_NONE, "17/17:VoxelSurfaceMerger", PROPERTY_USAGE_DEFAULT, "VoxelSurfaceMerger"), "set_voxel_surfaces", "get_voxel_surfaces");
}