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138 lines
2.9 KiB
C++
138 lines
2.9 KiB
C++
#ifndef VOXEL_MESHER_DMC_H
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#define VOXEL_MESHER_DMC_H
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#include "../../util/object_pool.h"
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#include "../voxel_mesher.h"
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#include "hermite_value.h"
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#include "mesh_builder.h"
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#include <scene/resources/mesh.h>
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namespace dmc {
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struct OctreeNode;
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typedef ObjectPool<OctreeNode> OctreeNodePool;
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// Octree used only for dual grid construction
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struct OctreeNode {
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Vector3i origin;
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int size; // Nodes are cubic
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HermiteValue center_value;
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OctreeNode *children[8];
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OctreeNode() {
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init();
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}
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inline void init() {
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for (int i = 0; i < 8; ++i) {
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children[i] = nullptr;
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}
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}
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void recycle(OctreeNodePool &pool) {
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for (int i = 0; i < 8; ++i) {
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if (children[i]) {
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pool.recycle(children[i]);
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}
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}
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}
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inline bool has_children() const {
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return children[0] != nullptr;
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}
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};
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struct DualCell {
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Vector3 corners[8];
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HermiteValue values[8];
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bool has_values = false;
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inline void set_corner(int i, Vector3 vertex, HermiteValue value) {
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CRASH_COND(i < 0 || i >= 8);
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corners[i] = vertex;
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values[i] = value;
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}
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};
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struct DualGrid {
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std::vector<DualCell> cells;
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};
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} // namespace dmc
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// Mesher extending Marching Cubes using a dual grid.
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class VoxelMesherDMC : public VoxelMesher {
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GDCLASS(VoxelMesherDMC, VoxelMesher)
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public:
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static const int MINIMUM_PADDING = 2;
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enum MeshMode {
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MESH_NORMAL,
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MESH_WIREFRAME,
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MESH_DEBUG_OCTREE,
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MESH_DEBUG_DUAL_GRID
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};
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enum SimplifyMode {
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SIMPLIFY_OCTREE_BOTTOM_UP,
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SIMPLIFY_OCTREE_TOP_DOWN,
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SIMPLIFY_NONE
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};
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enum SeamMode {
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SEAM_NONE, // No seam management
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SEAM_MARCHING_SQUARE_SKIRTS,
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// SEAM_OVERLAP // Polygonize extra voxels with lower isolevel
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// SEAM_JUNCTION_TRIANGLES // Extra triangles for alternate borders, requires index buffer switching
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};
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VoxelMesherDMC();
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void set_mesh_mode(MeshMode mode);
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MeshMode get_mesh_mode() const;
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void set_simplify_mode(SimplifyMode mode);
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SimplifyMode get_simplify_mode() const;
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void set_geometric_error(real_t geometric_error);
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float get_geometric_error() const;
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void set_seam_mode(SeamMode mode);
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SeamMode get_seam_mode() const;
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void build(VoxelMesher::Output &output, const VoxelBuffer &voxels, int padding) override;
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int get_minimum_padding() const override;
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Dictionary get_stats() const;
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VoxelMesher *clone() override;
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protected:
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static void _bind_methods();
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private:
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dmc::MeshBuilder _mesh_builder;
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dmc::DualGrid _dual_grid;
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dmc::OctreeNodePool _octree_node_pool;
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real_t _geometric_error = 0.1;
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MeshMode _mesh_mode = MESH_NORMAL;
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SimplifyMode _simplify_mode = SIMPLIFY_OCTREE_BOTTOM_UP;
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SeamMode _seam_mode = SEAM_NONE;
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struct Stats {
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real_t octree_build_time = 0;
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real_t dualgrid_derivation_time = 0;
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real_t meshing_time = 0;
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real_t commit_time = 0;
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};
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Stats _stats;
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};
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VARIANT_ENUM_CAST(VoxelMesherDMC::SimplifyMode)
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VARIANT_ENUM_CAST(VoxelMesherDMC::MeshMode)
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VARIANT_ENUM_CAST(VoxelMesherDMC::SeamMode)
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#endif // VOXEL_MESHER_DMC_H
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