mirror of
https://github.com/Relintai/voxelman.git
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236 lines
5.5 KiB
XML
236 lines
5.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VoxelmanLibrary" inherits="Resource" version="3.2">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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<method name="_setup_material_albedo" qualifiers="virtual">
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<return type="void">
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</return>
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<argument index="0" name="material_index" type="int">
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</argument>
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<argument index="1" name="texture" type="Texture">
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</argument>
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<description>
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</description>
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</method>
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<method name="add_liquid_material">
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<return type="void">
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</return>
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<argument index="0" name="value" type="Material">
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</argument>
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<description>
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</description>
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</method>
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<method name="add_material">
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<return type="void">
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</return>
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<argument index="0" name="value" type="Material">
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</argument>
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<description>
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</description>
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</method>
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<method name="add_prop">
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<return type="void">
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</return>
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<argument index="0" name="value" type="PackedScene">
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</argument>
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<description>
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</description>
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</method>
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<method name="add_voxel_surface">
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<return type="void">
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</return>
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<argument index="0" name="value" type="VoxelSurface">
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</argument>
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<description>
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</description>
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</method>
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<method name="clear_liquid_materials">
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<return type="void">
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</return>
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<description>
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</description>
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</method>
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<method name="clear_materials">
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<return type="void">
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</return>
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<description>
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</description>
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</method>
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<method name="clear_props">
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<return type="void">
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</return>
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<description>
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</description>
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</method>
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<method name="clear_surfaces">
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<return type="void">
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</return>
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<description>
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</description>
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</method>
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<method name="get_liquid_material">
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<return type="Material">
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</return>
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<argument index="0" name="index" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_material">
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<return type="Material">
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</return>
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<argument index="0" name="index" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_num_liquid_materials" qualifiers="const">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="get_num_materials" qualifiers="const">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="get_num_props" qualifiers="const">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="get_num_surfaces" qualifiers="const">
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<return type="int">
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</return>
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<description>
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</description>
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</method>
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<method name="get_prop">
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<return type="PackedScene">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="get_voxel_surface">
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<return type="VoxelSurface">
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</return>
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<argument index="0" name="index" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="refresh_rects">
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<return type="void">
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</return>
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<description>
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</description>
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</method>
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<method name="remove_liquid_material">
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<return type="void">
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</return>
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<argument index="0" name="index" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="remove_material">
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<return type="void">
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</return>
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<argument index="0" name="index" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="remove_prop">
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<return type="void">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="remove_surface">
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<return type="void">
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</return>
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<argument index="0" name="index" type="int">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_liquid_material">
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<return type="void">
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</return>
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<argument index="0" name="index" type="int">
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</argument>
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<argument index="1" name="value" type="Material">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_material">
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<return type="void">
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</return>
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<argument index="0" name="index" type="int">
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</argument>
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<argument index="1" name="value" type="Material">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_prop">
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<return type="void">
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</return>
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<argument index="0" name="id" type="int">
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</argument>
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<argument index="1" name="surface" type="PackedScene">
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</argument>
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<description>
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</description>
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</method>
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<method name="set_voxel_surface">
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<return type="void">
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</return>
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<argument index="0" name="index" type="int">
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</argument>
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<argument index="1" name="surface" type="VoxelSurface">
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</argument>
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<description>
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</description>
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</method>
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<method name="setup_material_albedo">
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<return type="void">
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</return>
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<argument index="0" name="material_index" type="int">
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</argument>
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<argument index="1" name="texture" type="Texture">
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</argument>
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<description>
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</description>
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</method>
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</methods>
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<members>
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<member name="initialized" type="bool" setter="set_initialized" getter="get_initialized">
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</member>
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<member name="liquid_materials" type="Array" setter="set_liquid_materials" getter="get_liquid_materials" default="[ ]">
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</member>
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<member name="materials" type="Array" setter="set_materials" getter="get_materials" default="[ ]">
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</member>
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</members>
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<constants>
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<constant name="MATERIAL_INDEX_VOXELS" value="0">
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</constant>
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<constant name="MATERIAL_INDEX_LIQUID" value="1">
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</constant>
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</constants>
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</class>
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