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17 lines
333 B
C++
17 lines
333 B
C++
#include "voxel_light.h"
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VoxelLight::VoxelLight() {
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}
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VoxelLight::VoxelLight(Vector3i position, Color color, float strength, Vector3 WorldPosition, Vector3 offset) {
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_world_position = WorldPosition + offset;
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_local_position = position;
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_offset = offset;
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_color = color;
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_strength = strength;
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}
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VoxelLight::~VoxelLight() {
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}
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