mirror of
https://github.com/Relintai/voxelman.git
synced 2024-11-22 10:57:30 +01:00
94 lines
3.6 KiB
C++
94 lines
3.6 KiB
C++
/*
|
|
Copyright (c) 2019-2020 Péter Magyar
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
*/
|
|
|
|
#include "voxel_chunk_prop_data.h"
|
|
|
|
#include "voxel_chunk.h"
|
|
|
|
int VoxelChunkPropData::get_scene_id() const {
|
|
return _scene_id;
|
|
}
|
|
void VoxelChunkPropData::set_scene_id(const int id) {
|
|
_scene_id = id;
|
|
}
|
|
|
|
Transform VoxelChunkPropData::get_transform() const {
|
|
return _transform;
|
|
}
|
|
void VoxelChunkPropData::set_transform(const Transform &value) {
|
|
_transform = value;
|
|
}
|
|
|
|
Ref<PackedScene> VoxelChunkPropData::get_scene() {
|
|
return _scene;
|
|
}
|
|
void VoxelChunkPropData::set_scene(const Ref<PackedScene> &value) {
|
|
_scene = value;
|
|
}
|
|
|
|
Node *VoxelChunkPropData::get_spawned_prop() const {
|
|
return _spawned_prop;
|
|
}
|
|
void VoxelChunkPropData::set_spawned_prop(Node *value) {
|
|
_spawned_prop = value;
|
|
}
|
|
Node *VoxelChunkPropData::spawn_prop(Node *parent) {
|
|
return NULL;
|
|
}
|
|
|
|
void VoxelChunkPropData::free_prop() {
|
|
}
|
|
|
|
void VoxelChunkPropData::set_translation_for_chunk(const Ref<VoxelChunk> &chunk, const int local_x, const int local_y, const int local_z) {
|
|
}
|
|
|
|
VoxelChunkPropData::VoxelChunkPropData() {
|
|
_spawned_prop = NULL;
|
|
_scene_id = 0;
|
|
}
|
|
VoxelChunkPropData::~VoxelChunkPropData() {
|
|
_scene.unref();
|
|
}
|
|
|
|
void VoxelChunkPropData::_bind_methods() {
|
|
ClassDB::bind_method(D_METHOD("get_scene_id"), &VoxelChunkPropData::get_scene_id);
|
|
ClassDB::bind_method(D_METHOD("set_scene_id", "value"), &VoxelChunkPropData::set_scene_id);
|
|
ADD_PROPERTY(PropertyInfo(Variant::INT, "scene_id"), "set_scene_id", "get_scene_id");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_transform"), &VoxelChunkPropData::get_transform);
|
|
ClassDB::bind_method(D_METHOD("set_transform", "value"), &VoxelChunkPropData::set_transform);
|
|
ADD_PROPERTY(PropertyInfo(Variant::TRANSFORM, "transform"), "set_transform", "get_transform");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_scene"), &VoxelChunkPropData::get_scene);
|
|
ClassDB::bind_method(D_METHOD("set_scene", "value"), &VoxelChunkPropData::set_scene);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "scene", PROPERTY_HINT_RESOURCE_TYPE, "PackedScene"), "set_scene", "get_scene");
|
|
|
|
ClassDB::bind_method(D_METHOD("get_spawned_prop"), &VoxelChunkPropData::get_spawned_prop);
|
|
ClassDB::bind_method(D_METHOD("set_spawned_prop", "value"), &VoxelChunkPropData::set_spawned_prop);
|
|
ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "spawned_prop", PROPERTY_HINT_RESOURCE_TYPE, "Node"), "set_spawned_prop", "get_spawned_prop");
|
|
|
|
ClassDB::bind_method(D_METHOD("spawn_prop", "parent"), &VoxelChunkPropData::spawn_prop);
|
|
ClassDB::bind_method(D_METHOD("free_prop"), &VoxelChunkPropData::free_prop);
|
|
|
|
ClassDB::bind_method(D_METHOD("set_translation_for_chunk", "chunk", "local_x", "local_y", "local_z"), &VoxelChunkPropData::set_translation_for_chunk);
|
|
}
|