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12 lines
221 B
C++
12 lines
221 B
C++
#include "prop_tool.h"
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PropTool::PropTool() {
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_snap_to_mesh = false;
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_snap_axis = Vector3(0, -1, 0);
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}
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PropTool::PropTool(EditorNode *p_editor) {
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_snap_to_mesh = false;
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_snap_axis = Vector3(0, -1, 0);
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}
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