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23 lines
410 B
C++
23 lines
410 B
C++
#ifndef VOXELMAN_LEVEL_GENERATOR_H
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#define VOXELMAN_LEVEL_GENERATOR_H
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#include "core/resource.h"
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class VoxelChunk;
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class VoxelmanLevelGenerator : public Resource {
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GDCLASS(VoxelmanLevelGenerator, Resource);
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public:
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void generate_chunk_bind(Node *chunk);
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void generate_chunk(VoxelChunk *chunk);
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VoxelmanLevelGenerator();
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~VoxelmanLevelGenerator();
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protected:
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static void _bind_methods();
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};
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#endif
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