voxelman/level_generator/voxelman_level_generator.h
2020-01-09 04:29:05 +01:00

23 lines
410 B
C++

#ifndef VOXELMAN_LEVEL_GENERATOR_H
#define VOXELMAN_LEVEL_GENERATOR_H
#include "core/resource.h"
class VoxelChunk;
class VoxelmanLevelGenerator : public Resource {
GDCLASS(VoxelmanLevelGenerator, Resource);
public:
void generate_chunk_bind(Node *chunk);
void generate_chunk(VoxelChunk *chunk);
VoxelmanLevelGenerator();
~VoxelmanLevelGenerator();
protected:
static void _bind_methods();
};
#endif