mirror of
https://github.com/Relintai/voxelman.git
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40 lines
1.5 KiB
XML
40 lines
1.5 KiB
XML
<?xml version="1.0" encoding="UTF-8" ?>
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<class name="VoxelChunkPropData" inherits="Reference" version="3.2">
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<brief_description>
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</brief_description>
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<description>
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</description>
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<tutorials>
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</tutorials>
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<methods>
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</methods>
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<members>
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<member name="light" type="PropDataLight" setter="set_light" getter="get_light">
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</member>
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<member name="mesh" type="MeshDataResource" setter="set_mesh" getter="get_mesh">
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</member>
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<member name="mesh_texture" type="Texture" setter="set_mesh_texture" getter="get_mesh_texture">
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</member>
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<member name="prop" type="PropData" setter="set_prop" getter="get_prop">
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</member>
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<member name="rotation" type="Vector3" setter="set_rotation" getter="get_rotation" default="Vector3( 0, 0, 0 )">
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</member>
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<member name="scale" type="Vector3" setter="set_scale" getter="get_scale" default="Vector3( 1, 1, 1 )">
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</member>
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<member name="scene" type="PackedScene" setter="set_scene" getter="get_scene">
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</member>
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<member name="snap_axis" type="Vector3" setter="set_snap_axis" getter="get_snap_axis" default="Vector3( 0, -1, 0 )">
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</member>
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<member name="snap_to_mesh" type="bool" setter="set_snap_to_mesh" getter="get_snap_to_mesh" default="false">
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</member>
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<member name="x" type="int" setter="set_x" getter="get_x" default="0">
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</member>
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<member name="y" type="int" setter="set_y" getter="get_y" default="0">
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</member>
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<member name="z" type="int" setter="set_z" getter="get_z" default="0">
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</member>
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</members>
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<constants>
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</constants>
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</class>
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