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Relintai
d35efab890
-Merged the needed things from the subvoxel helper classes into VoxelCubePoints. -Mesh generation kind of works.
24 lines
1.0 KiB
Plaintext
24 lines
1.0 KiB
Plaintext
Import('env')
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env.add_source_files(env.modules_sources,"register_types.cpp")
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env.add_source_files(env.modules_sources,"collections/vector3i.cpp")
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env.add_source_files(env.modules_sources,"library/voxelman_library.cpp")
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env.add_source_files(env.modules_sources,"library/voxel_surface.cpp")
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env.add_source_files(env.modules_sources,"data/voxel_light.cpp")
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env.add_source_files(env.modules_sources,"meshers/voxel_mesher.cpp")
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env.add_source_files(env.modules_sources,"meshers/voxel_mesher_transvoxel.cpp")
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env.add_source_files(env.modules_sources,"meshers/voxel_mesher_transvoxel_terrarin.cpp")
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env.add_source_files(env.modules_sources,"meshers/transvoxel_tables.cpp")
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env.add_source_files(env.modules_sources,"world/voxel_buffer.cpp")
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env.add_source_files(env.modules_sources,"world/voxel_world.cpp")
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env.add_source_files(env.modules_sources,"world/voxel_chunk.cpp")
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env.add_source_files(env.modules_sources,"meshers/cubic_mesher/voxel_mesher_cubic.cpp")
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env.add_source_files(env.modules_sources,"meshers/cubic_mesher/voxel_cube_points.cpp")
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