mirror of
https://github.com/Relintai/voxelman.git
synced 2024-11-14 10:17:20 +01:00
Relintai
ba05f93aa2
-Huge cleanup. -Moved the voxel query to a new folder, also it's not in the build anymore. Will be removed shortly.
76 lines
1.8 KiB
C++
76 lines
1.8 KiB
C++
#ifndef MARCHING_CUBES_VOXEL_QUERY_H
|
|
#define MARCHING_CUBES_VOXEL_QUERY_H
|
|
|
|
#include "core/reference.h"
|
|
|
|
#include "../data/voxel.h"
|
|
|
|
class MarchingCubesVoxelQuery : public Reference {
|
|
GDCLASS(MarchingCubesVoxelQuery, Reference);
|
|
|
|
public:
|
|
static const String BINDING_STRING_VOXEL_ENTRY_INDICES;
|
|
static const String BINDING_STRING_VOXEL_ENTRY_MASK;
|
|
|
|
enum VoxelEntryIndices {
|
|
VOXEL_ENTRY_INDEX_000 = 0,
|
|
VOXEL_ENTRY_INDEX_100 = 1,
|
|
VOXEL_ENTRY_INDEX_001 = 2,
|
|
VOXEL_ENTRY_INDEX_101 = 3,
|
|
|
|
VOXEL_ENTRY_INDEX_010 = 4,
|
|
VOXEL_ENTRY_INDEX_110 = 5,
|
|
VOXEL_ENTRY_INDEX_011 = 6,
|
|
VOXEL_ENTRY_INDEX_111 = 7,
|
|
|
|
VOXEL_ENTRIES_SIZE = 8,
|
|
};
|
|
|
|
enum VoxelEntryMask {
|
|
VOXEL_ENTRY_MASK_000 = 1 << 0,
|
|
VOXEL_ENTRY_MASK_100 = 1 << 1,
|
|
VOXEL_ENTRY_MASK_001 = 1 << 2,
|
|
VOXEL_ENTRY_MASK_101 = 1 << 3,
|
|
|
|
VOXEL_ENTRY_MASK_010 = 1 << 4,
|
|
VOXEL_ENTRY_MASK_110 = 1 << 5,
|
|
VOXEL_ENTRY_MASK_011 = 1 << 6,
|
|
VOXEL_ENTRY_MASK_111 = 1 << 7,
|
|
};
|
|
|
|
Ref<Voxel> get_entry(int index);
|
|
void set_entry(int index, Ref<Voxel> voxel);
|
|
|
|
int get_size();
|
|
void set_size(int size);
|
|
|
|
Vector3i get_position();
|
|
void set_position(Vector3i position);
|
|
|
|
Vector3 get_position_bind();
|
|
void set_position_bind(Vector3 position);
|
|
|
|
int get_case_code();
|
|
void update_case_code();
|
|
bool is_triangulation_trivial();
|
|
|
|
void set_entries(Ref<Voxel> voxel000, Ref<Voxel> voxel100, Ref<Voxel> voxel010, Ref<Voxel> voxel110, Ref<Voxel> voxel001, Ref<Voxel> voxel101, Ref<Voxel> voxel011, Ref<Voxel> voxel111);
|
|
|
|
MarchingCubesVoxelQuery();
|
|
~MarchingCubesVoxelQuery();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
private:
|
|
int _case_code;
|
|
int _size;
|
|
Vector3i _position;
|
|
Ref<Voxel> _voxels[VOXEL_ENTRIES_SIZE];
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(MarchingCubesVoxelQuery::VoxelEntryIndices);
|
|
VARIANT_ENUM_CAST(MarchingCubesVoxelQuery::VoxelEntryMask);
|
|
|
|
#endif
|