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71 lines
2.5 KiB
C++
71 lines
2.5 KiB
C++
/*
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Copyright (c) 2020 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "prop_tool_light.h"
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Ref<PropDataLight> PropToolLight::get_data() {
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if (!is_visible())
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return Ref<PropDataLight>();
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if (!_prop_light.is_valid())
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_prop_light.instance();
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_prop_light->set_light_color(get_color());
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_prop_light->set_light_size(get_param(Light::PARAM_RANGE));
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return _prop_light;
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}
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void PropToolLight::set_data(const Ref<PropDataLight> &data) {
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_prop_light = data;
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if (!_prop_light.is_valid())
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return;
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set_color(_prop_light->get_light_color());
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set_param(Light::PARAM_RANGE, _prop_light->get_light_size());
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set_param(Light::PARAM_ENERGY, _prop_light->get_light_size());
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}
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bool PropToolLight::get_snap_to_mesh() const {
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return _snap_to_mesh;
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}
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void PropToolLight::set_snap_to_mesh(const bool value) {
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_snap_to_mesh = value;
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}
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PropToolLight::PropToolLight() {
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}
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PropToolLight::~PropToolLight() {
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_prop_light.unref();
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}
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void PropToolLight::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_data"), &PropToolLight::get_data);
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ClassDB::bind_method(D_METHOD("set_data", "value"), &PropToolLight::set_data);
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ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "data", PROPERTY_HINT_RESOURCE_TYPE, "PropDataLight"), "set_data", "get_data");
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ClassDB::bind_method(D_METHOD("get_snap_to_mesh"), &PropToolLight::get_snap_to_mesh);
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ClassDB::bind_method(D_METHOD("set_snap_to_mesh", "value"), &PropToolLight::set_snap_to_mesh);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "snap_to_mesh"), "set_snap_to_mesh", "get_snap_to_mesh");
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}
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