voxelman/register_types.cpp

48 lines
1.3 KiB
C++

#include "register_types.h"
#include "library/voxel_surface.h"
#include "library/voxelman_library.h"
#include "data/voxel_light.h"
#include "meshers/voxel_mesher.h"
#include "meshers/voxel_mesher_transvoxel.h"
#include "meshers/voxel_mesher_transvoxel_terrarin.h"
#include "world/voxel_buffer.h"
#include "world/voxel_world.h"
#include "world/voxel_chunk.h"
#include "meshers/cubic_mesher/voxel_mesher_cubic.h"
#include "meshers/cubic_mesher/voxel_cube_points.h"
#include "props/voxelman_prop_data.h"
#include "props/voxelman_prop.h"
void register_voxelman_types() {
ClassDB::register_class<VoxelMesher>();
ClassDB::register_class<VoxelMesherTransvoxel>();
ClassDB::register_class<VoxelMesherTransvoxelTerrarin>();
ClassDB::register_class<TransvoxelRegularCellData>();
ClassDB::register_class<TransvoxelTransitionCellData>();
ClassDB::register_class<VoxelSurface>();
ClassDB::register_class<VoxelmanLibrary>();
ClassDB::register_class<VoxelLight>();
ClassDB::register_class<VoxelBuffer>();
ClassDB::register_class<VoxelWorld>();
ClassDB::register_class<VoxelChunk>();
ClassDB::register_class<VoxelMesherCubic>();
ClassDB::register_class<VoxelCubePoints>();
ClassDB::register_class<VoxelmanPropData>();
ClassDB::register_class<VoxelmanProp>();
}
void unregister_voxelman_types() {
}