voxelman/world/default
2020-04-06 20:05:19 +02:00
..
voxel_chunk_default.cpp Now chunks will generate the collider in the spawned thread. Also a few smaller tweaks. 2020-04-06 20:05:19 +02:00
voxel_chunk_default.h Created a default version from world, and the mesher. Also added a BuildFlags enum to VoxelChunkDefault. Converted a few properties to use this. 2020-04-06 13:41:45 +02:00
voxel_world_default.cpp Added a _chunk_added virtual method to voxel world. 2020-04-06 13:55:22 +02:00
voxel_world_default.h Added a _chunk_added virtual method to voxel world. 2020-04-06 13:55:22 +02:00