voxelman/doc_classes/VoxelChunkPropData.xml

54 lines
1.5 KiB
XML

<?xml version="1.0" encoding="UTF-8" ?>
<class name="VoxelChunkPropData" inherits="Resource" version="3.2">
<brief_description>
</brief_description>
<description>
</description>
<tutorials>
</tutorials>
<methods>
<method name="free_prop">
<return type="void">
</return>
<description>
</description>
</method>
<method name="set_translation_for_chunk">
<return type="void">
</return>
<argument index="0" name="chunk" type="VoxelChunk">
</argument>
<argument index="1" name="local_x" type="int">
</argument>
<argument index="2" name="local_y" type="int">
</argument>
<argument index="3" name="local_z" type="int">
</argument>
<description>
</description>
</method>
<method name="spawn_prop">
<return type="Node">
</return>
<argument index="0" name="parent" type="Node">
</argument>
<description>
</description>
</method>
</methods>
<members>
<member name="owner" type="VoxelChunk" setter="set_owner" getter="get_owner">
</member>
<member name="scene" type="PackedScene" setter="set_scene" getter="get_scene">
</member>
<member name="scene_id" type="int" setter="set_scene_id" getter="get_scene_id" default="0">
</member>
<member name="spawned_prop" type="Node" setter="set_spawned_prop" getter="get_spawned_prop">
</member>
<member name="transform" type="Transform" setter="set_transform" getter="get_transform" default="Transform( 1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0 )">
</member>
</members>
<constants>
</constants>
</class>