mirror of
https://github.com/Relintai/voxelman.git
synced 2024-11-14 10:17:20 +01:00
85 lines
2.6 KiB
C++
85 lines
2.6 KiB
C++
/*
|
|
Copyright (c) 2019-2020 Péter Magyar
|
|
|
|
Permission is hereby granted, free of charge, to any person obtaining a copy
|
|
of this software and associated documentation files (the "Software"), to deal
|
|
in the Software without restriction, including without limitation the rights
|
|
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
|
|
copies of the Software, and to permit persons to whom the Software is
|
|
furnished to do so, subject to the following conditions:
|
|
|
|
The above copyright notice and this permission notice shall be included in all
|
|
copies or substantial portions of the Software.
|
|
|
|
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
|
|
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
|
|
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
|
|
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
|
|
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
|
|
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
|
|
SOFTWARE.
|
|
*/
|
|
|
|
#ifndef VOXELMAN_LIBRARY_SIMPLE_H
|
|
#define VOXELMAN_LIBRARY_SIMPLE_H
|
|
|
|
#include "voxelman_library.h"
|
|
|
|
#include "core/resource.h"
|
|
#include "scene/resources/material.h"
|
|
|
|
#include "../data/voxel_light.h"
|
|
#include "voxel_surface_simple.h"
|
|
|
|
class VoxelSurfaceSimple;
|
|
class VoxelMesher;
|
|
|
|
class VoxelmanLibrarySimple : public VoxelmanLibrary {
|
|
GDCLASS(VoxelmanLibrarySimple, VoxelmanLibrary)
|
|
|
|
public:
|
|
int get_atlas_columns() const;
|
|
void set_atlas_columns(int s);
|
|
|
|
int get_atlas_rows() const;
|
|
void set_atlas_rows(int s);
|
|
|
|
Ref<VoxelSurface> get_voxel_surface(const int index);
|
|
void add_voxel_surface(Ref<VoxelSurface> value);
|
|
void set_voxel_surface(const int index, Ref<VoxelSurface> value);
|
|
void remove_surface(const int index);
|
|
int get_num_surfaces() const;
|
|
void clear_surfaces();
|
|
|
|
Vector<Variant> get_voxel_surfaces();
|
|
void set_voxel_surfaces(const Vector<Variant> &surfaces);
|
|
|
|
Ref<VoxelSurface> get_liquid_surface(const int index);
|
|
void add_liquid_surface(Ref<VoxelSurface> value);
|
|
void set_liquid_surface(const int index, Ref<VoxelSurface> value);
|
|
void remove_liquid_surface(const int index);
|
|
int get_num_liquid_surfaces() const;
|
|
void clear_liquid_surfaces();
|
|
|
|
Vector<Variant> get_liquid_voxel_surfaces();
|
|
void set_liquid_voxel_surfaces(const Vector<Variant> &surfaces);
|
|
|
|
void refresh_rects();
|
|
|
|
VoxelmanLibrarySimple();
|
|
~VoxelmanLibrarySimple();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
private:
|
|
Vector<Ref<VoxelSurfaceSimple> > _voxel_surfaces;
|
|
Vector<Ref<VoxelSurfaceSimple> > _liquid_surfaces;
|
|
|
|
//atlas
|
|
int _atlas_columns;
|
|
int _atlas_rows;
|
|
};
|
|
|
|
#endif // VOXEL_LIBRARY_H
|