mirror of
https://github.com/Relintai/voxelman.git
synced 2024-11-22 10:57:30 +01:00
77 lines
1.3 KiB
C++
77 lines
1.3 KiB
C++
#ifndef VOXEL_SURFACE_H
|
|
#define VOXEL_SURFACE_H
|
|
|
|
#include "core/resource.h"
|
|
|
|
#include "core/color.h"
|
|
#include "core/math/rect2.h"
|
|
#include "core/vector.h"
|
|
#include "scene/resources/material.h"
|
|
|
|
#include "voxelman_library.h"
|
|
|
|
class VoxelmanLibrary;
|
|
|
|
class VoxelSurface : public Resource {
|
|
GDCLASS(VoxelSurface, Resource)
|
|
|
|
public:
|
|
/*
|
|
_____
|
|
/_____/I
|
|
I I I <- BACK
|
|
I F I I
|
|
I_____I/
|
|
|
|
|
|
I y
|
|
I I
|
|
O----- x I B
|
|
/ I F I /
|
|
/ z+ I ---I/
|
|
*/
|
|
|
|
enum VoxelSurfaceSides {
|
|
VOXEL_SIDE_TOP = 0,
|
|
VOXEL_SIDE_BOTTOM = 1,
|
|
VOXEL_SIDE_SIDE = 2,
|
|
};
|
|
|
|
enum {
|
|
VOXEL_SIDES_COUNT = 3,
|
|
VOXEL_SIDES_ARRAY_SIZE = VOXEL_SIDES_COUNT * 2,
|
|
};
|
|
|
|
int get_id() const;
|
|
void set_id(const int value);
|
|
|
|
bool is_transparent() const;
|
|
void set_transparent(const bool transparent);
|
|
|
|
Rect2 get_rect(const VoxelSurfaceSides side) const;
|
|
void set_rect(const VoxelSurfaceSides side, const Rect2 rect);
|
|
|
|
Ref<VoxelmanLibrary> get_library() const;
|
|
void set_library(Ref<VoxelmanLibrary> library);
|
|
|
|
Vector2 transform_uv(const VoxelSurfaceSides side, const Vector2 uv) const;
|
|
|
|
virtual void refresh_rects();
|
|
|
|
VoxelSurface();
|
|
~VoxelSurface();
|
|
|
|
protected:
|
|
static void _bind_methods();
|
|
|
|
VoxelmanLibrary *_library;
|
|
|
|
int _id;
|
|
bool _is_transparent;
|
|
Rect2 _rects[VOXEL_SIDES_COUNT];
|
|
};
|
|
|
|
VARIANT_ENUM_CAST(VoxelSurface::VoxelSurfaceSides);
|
|
|
|
#endif
|