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https://github.com/Relintai/voxelman.git
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134 lines
4.0 KiB
C++
134 lines
4.0 KiB
C++
#include "voxel_surface.h"
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int VoxelSurface::get_id() const {
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return _id;
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}
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void VoxelSurface::set_id(int value) {
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_id = value;
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}
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int VoxelSurface::get_atlas_x(const int side) const {
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int indx = (side * 2);
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ERR_FAIL_INDEX_V(indx, VOXEL_SIDES_ARRAY_SIZE, 0);
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return _atlas_positions[indx];
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}
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void VoxelSurface::set_atlas_x(const int side, int value) {
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int indx = (side * 2);
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ERR_FAIL_INDEX(indx, VOXEL_SIDES_ARRAY_SIZE);
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_atlas_positions[indx] = value;
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}
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int VoxelSurface::get_atlas_y(const int side) const {
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int indx = (side * 2) + 1;
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ERR_FAIL_INDEX_V(indx, VOXEL_SIDES_ARRAY_SIZE, 0);
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return _atlas_positions[indx];
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}
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void VoxelSurface::set_atlas_y(const int side, int value) {
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int indx = (side * 2) + 1;
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ERR_FAIL_INDEX(indx, VOXEL_SIDES_ARRAY_SIZE);
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_atlas_positions[indx] = value;
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}
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bool VoxelSurface::is_transparent() const {
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return _is_transparent;
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}
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void VoxelSurface::set_transparent(bool transparent) {
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_is_transparent = transparent;
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}
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String VoxelSurface::get_voxel_name() const {
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return _name;
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}
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void VoxelSurface::set_voxel_name(String name) {
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_name = name;
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}
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Ref<VoxelmanLibrary> VoxelSurface::get_library() const {
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return Ref<VoxelmanLibrary>(_library);
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}
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void VoxelSurface::set_library(Ref<VoxelmanLibrary> library) {
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_library = (*library);
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}
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Vector2 VoxelSurface::transform_uv(const int side, const Vector2 uv) const {
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float culomn = 1.0 / static_cast<float>(_library->get_atlas_columns());
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float row = 1.0 / static_cast<float>(_library->get_atlas_rows());
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return Vector2(get_atlas_x(side) * culomn + culomn * uv.x, get_atlas_y(side) * row + row * uv.y);
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}
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VoxelSurface::VoxelSurface() {
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_id = 0;
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for (int i = 0; i < VOXEL_SIDES_ARRAY_SIZE; ++i) {
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_atlas_positions[i] = 0;
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}
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_is_transparent = false;
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_library = NULL;
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}
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VoxelSurface::VoxelSurface(int id) {
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_id = id;
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for (int i = 0; i < VOXEL_SIDES_ARRAY_SIZE; ++i) {
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_atlas_positions[i] = 0;
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}
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_is_transparent = false;
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_library = NULL;
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}
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VoxelSurface::~VoxelSurface() {
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//_library = NULL;
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}
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void VoxelSurface::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_id"), &VoxelSurface::get_id);
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ClassDB::bind_method(D_METHOD("set_id", "value"), &VoxelSurface::set_id);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "id"), "set_id", "get_id");
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//create an array
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ClassDB::bind_method(D_METHOD("get_atlas_x", "side"), &VoxelSurface::get_atlas_x);
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ClassDB::bind_method(D_METHOD("set_atlas_x", "side", "value"), &VoxelSurface::set_atlas_x);
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ClassDB::bind_method(D_METHOD("get_atlas_y", "side"), &VoxelSurface::get_atlas_y);
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ClassDB::bind_method(D_METHOD("set_atlas_y", "side", "value"), &VoxelSurface::set_atlas_y);
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ADD_PROPERTYI(PropertyInfo(Variant::INT, "top_atlas_x"), "set_atlas_x", "get_atlas_x", VOXEL_SIDE_TOP);
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ADD_PROPERTYI(PropertyInfo(Variant::INT, "top_atlas_y"), "set_atlas_y", "get_atlas_y", VOXEL_SIDE_TOP);
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ADD_PROPERTYI(PropertyInfo(Variant::INT, "bottom_atlas_x"), "set_atlas_x", "get_atlas_x", VOXEL_SIDE_BOTTOM);
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ADD_PROPERTYI(PropertyInfo(Variant::INT, "bottom_atlas_y"), "set_atlas_y", "get_atlas_y", VOXEL_SIDE_BOTTOM);
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ADD_PROPERTYI(PropertyInfo(Variant::INT, "side_atlas_x"), "set_atlas_x", "get_atlas_x", VOXEL_SIDE_SIDE);
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ADD_PROPERTYI(PropertyInfo(Variant::INT, "side_atlas_y"), "set_atlas_y", "get_atlas_y", VOXEL_SIDE_SIDE);
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ClassDB::bind_method(D_METHOD("set_transparent", "transparent"), &VoxelSurface::set_transparent, DEFVAL(false));
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ClassDB::bind_method(D_METHOD("is_transparent"), &VoxelSurface::is_transparent);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "transparent"), "set_transparent", "is_transparent");
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ClassDB::bind_method(D_METHOD("set_voxel_name", "name"), &VoxelSurface::set_voxel_name);
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ClassDB::bind_method(D_METHOD("get_voxel_name"), &VoxelSurface::get_voxel_name);
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ADD_PROPERTY(PropertyInfo(Variant::STRING, "voxel_name"), "set_name", "get_name");
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ClassDB::bind_method(D_METHOD("transform_uv", "side", "uv"), &VoxelSurface::transform_uv);
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BIND_ENUM_CONSTANT(VOXEL_SIDE_TOP);
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BIND_ENUM_CONSTANT(VOXEL_SIDE_BOTTOM);
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BIND_ENUM_CONSTANT(VOXEL_SIDE_SIDE);
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BIND_ENUM_CONSTANT(VOXEL_SIDES_COUNT);
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}
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