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48 lines
2.4 KiB
Plaintext
48 lines
2.4 KiB
Plaintext
Import('env')
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env.add_source_files(env.modules_sources,"register_types.cpp")
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env.add_source_files(env.modules_sources,"containers/voxelman_queue.cpp")
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env.add_source_files(env.modules_sources,"containers/voxelman_unbounded_queue.cpp")
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env.add_source_files(env.modules_sources,"library/voxelman_library.cpp")
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env.add_source_files(env.modules_sources,"library/voxelman_library_simple.cpp")
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env.add_source_files(env.modules_sources,"library/voxelman_library_merger.cpp")
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env.add_source_files(env.modules_sources,"library/voxel_surface.cpp")
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env.add_source_files(env.modules_sources,"library/voxel_surface_simple.cpp")
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env.add_source_files(env.modules_sources,"library/voxel_surface_merger.cpp")
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env.add_source_files(env.modules_sources,"data/voxel_light.cpp")
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env.add_source_files(env.modules_sources,"meshers/voxel_mesher.cpp")
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env.add_source_files(env.modules_sources,"meshers/transvoxel_cell_data.cpp")
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env.add_source_files(env.modules_sources,"meshers/voxel_mesher_transvoxel.cpp")
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env.add_source_files(env.modules_sources,"meshers/transvoxel_tables.cpp")
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env.add_source_files(env.modules_sources,"world/voxel_world.cpp")
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env.add_source_files(env.modules_sources,"world/voxel_chunk.cpp")
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env.add_source_files(env.modules_sources,"world/voxel_structure.cpp")
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env.add_source_files(env.modules_sources,"world/environment_data.cpp")
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env.add_source_files(env.modules_sources,"world/voxel_chunk_prop_data.cpp")
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env.add_source_files(env.modules_sources,"meshers/cubic_mesher/voxel_mesher_cubic.cpp")
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env.add_source_files(env.modules_sources,"meshers/cubic_mesher/voxel_cube_points.cpp")
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env.add_source_files(env.modules_sources,"props/prop_data.cpp")
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env.add_source_files(env.modules_sources,"props/prop_data_entry.cpp")
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env.add_source_files(env.modules_sources,"props/prop_data_scene.cpp")
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env.add_source_files(env.modules_sources,"props/prop_data_mesh.cpp")
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env.add_source_files(env.modules_sources,"props/prop_data_light.cpp")
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env.add_source_files(env.modules_sources,"props/prop_data_prop.cpp")
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env.add_source_files(env.modules_sources,"props/prop_data_entity.cpp")
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env.add_source_files(env.modules_sources,"level_generator/voxelman_level_generator.cpp")
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env.add_source_files(env.modules_sources,"areas/world_area.cpp")
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env.add_source_files(env.modules_sources,"clutter/ground_clutter.cpp")
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env.add_source_files(env.modules_sources,"clutter/ground_clutter_foliage.cpp")
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env.add_source_files(env.modules_sources,"register_types.cpp")
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