voxelman/world/cubic
2022-02-09 14:10:58 +01:00
..
voxel_chunk_cubic.cpp Also renamed the channel-related methods in VoxelChunk. 2020-10-27 12:45:15 +01:00
voxel_chunk_cubic.h Remove create_mesher and _create_mesher from chunks. Mesher creating now should be handled by the world itself in _create_chunk. This makes worlds able to use different chunk mesher setups for different parts of a world. Also this cust down the amount of classes that you need to create if you are implementing a new mesher. 2020-10-06 19:43:49 +02:00
voxel_world_cubic.cpp Set num_lods in _create_chunk for now, it really needs to be removed though. 2022-02-09 14:10:58 +01:00
voxel_world_cubic.h Added a Cubic chunk and World. 2020-06-12 19:34:47 +02:00