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mirror of https://github.com/Relintai/voxelman.git synced 2025-04-25 21:25:00 +02:00
voxelman/world/default
2020-10-03 17:18:43 +02:00
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voxel_chunk_default.cpp More work on the logic, and api fixes. 2020-10-03 17:18:43 +02:00
voxel_chunk_default.h More work on the logic, and api fixes. 2020-10-03 17:18:43 +02:00
voxel_world_default.cpp Now VoxelChunkDefault supports coloring MeshDataResources that span multiple chunks. 2020-08-16 18:20:16 +02:00
voxel_world_default.h Now VoxelChunkDefault supports coloring MeshDataResources that span multiple chunks. 2020-08-16 18:20:16 +02:00