voxelman/world/default
2023-01-09 20:03:16 +01:00
..
voxel_chunk_default.cpp Work on fixing compile. 2023-01-09 20:03:16 +01:00
voxel_chunk_default.h Changed the Voxelman prefix of the classes to just Voxel as suggested by filipworksdev. Closes #5. Thanks. 2022-02-08 12:36:37 +01:00
voxel_world_default.cpp Work on fixing compile. 2023-01-09 14:10:00 +01:00
voxel_world_default.h Now VoxelWorldDefault will update lods if a player is set by default. This can be turned off via a new use_default_lod_update property. Also smaller fixes to the default lod update algorithm. 2022-02-09 14:25:32 +01:00