mirror of
https://github.com/Relintai/voxelman.git
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222 lines
6.2 KiB
C++
222 lines
6.2 KiB
C++
#include "voxelman_library_simple.h"
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int VoxelmanLibrarySimple::get_atlas_columns() const {
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return _atlas_columns;
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}
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void VoxelmanLibrarySimple::set_atlas_columns(int s) {
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ERR_FAIL_COND(s < 0);
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_atlas_columns = s;
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}
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int VoxelmanLibrarySimple::get_atlas_rows() const {
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return _atlas_rows;
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}
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void VoxelmanLibrarySimple::set_atlas_rows(int s) {
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ERR_FAIL_COND(s < 0);
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_atlas_rows = s;
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}
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//Surfaces
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Ref<VoxelSurface> VoxelmanLibrarySimple::get_voxel_surface(int index) const {
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ERR_FAIL_INDEX_V(index, _voxel_surfaces.size(), Ref<VoxelSurface>(NULL));
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return _voxel_surfaces[index];
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}
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void VoxelmanLibrarySimple::add_voxel_surface(Ref<VoxelSurface> value) {
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ERR_FAIL_COND(!value.is_valid());
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value->set_library(Ref<VoxelmanLibrarySimple>(this));
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value->set_id(_voxel_surfaces.size());
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_voxel_surfaces.push_back(value);
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}
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void VoxelmanLibrarySimple::set_voxel_surface(int index, Ref<VoxelSurface> value) {
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ERR_FAIL_COND(index < 0);
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if (_voxel_surfaces.size() < index) {
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_voxel_surfaces.resize(index + 1);
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}
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if (_voxel_surfaces[index].is_valid()) {
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_voxel_surfaces.get(index)->set_library(Ref<VoxelmanLibrarySimple>(NULL));
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}
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if (value.is_valid()) {
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value->set_library(Ref<VoxelmanLibrarySimple>(this));
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_voxel_surfaces.set(index, value);
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}
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}
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void VoxelmanLibrarySimple::remove_surface(int index) {
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_voxel_surfaces.remove(index);
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}
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int VoxelmanLibrarySimple::get_num_surfaces() {
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return _voxel_surfaces.size();
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}
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void VoxelmanLibrarySimple::clear_surfaces() {
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_voxel_surfaces.clear();
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}
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Vector<Variant> VoxelmanLibrarySimple::get_voxel_surfaces() {
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Vector<Variant> r;
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for (int i = 0; i < _voxel_surfaces.size(); i++) {
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r.push_back(_voxel_surfaces[i].get_ref_ptr());
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}
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return r;
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}
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void VoxelmanLibrarySimple::set_voxel_surfaces(const Vector<Variant> &surfaces) {
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_voxel_surfaces.clear();
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for (int i = 0; i < surfaces.size(); i++) {
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Ref<VoxelSurfaceSimple> surface = Ref<VoxelSurfaceSimple>(surfaces[i]);
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if (surface.is_valid()) {
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surface->set_library(this);
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surface->refresh_rects();
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}
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_voxel_surfaces.push_back(surface);
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}
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}
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//Liquids
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Ref<VoxelSurface> VoxelmanLibrarySimple::get_liquid_voxel_surface(int index) const {
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ERR_FAIL_INDEX_V(index, _liquid_surfaces.size(), Ref<VoxelSurface>(NULL));
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return _liquid_surfaces[index];
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}
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void VoxelmanLibrarySimple::add_liquid_voxel_surface(Ref<VoxelSurface> value) {
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ERR_FAIL_COND(!value.is_valid());
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value->set_library(Ref<VoxelmanLibrarySimple>(this));
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value->set_id(_liquid_surfaces.size());
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_liquid_surfaces.push_back(value);
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}
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void VoxelmanLibrarySimple::set_liquid_voxel_surface(int index, Ref<VoxelSurface> value) {
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ERR_FAIL_COND(index < 0);
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if (_liquid_surfaces.size() < index) {
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_liquid_surfaces.resize(index + 1);
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}
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if (_liquid_surfaces[index].is_valid()) {
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_liquid_surfaces.get(index)->set_library(Ref<VoxelmanLibrarySimple>(NULL));
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}
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if (value.is_valid()) {
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value->set_library(Ref<VoxelmanLibrarySimple>(this));
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_liquid_surfaces.set(index, value);
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}
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}
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void VoxelmanLibrarySimple::remove_liquid_surface(int index) {
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_liquid_surfaces.remove(index);
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}
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int VoxelmanLibrarySimple::get_liquid_num_surfaces() {
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return _liquid_surfaces.size();
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}
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void VoxelmanLibrarySimple::clear_liquid_surfaces() {
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_liquid_surfaces.clear();
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}
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Vector<Variant> VoxelmanLibrarySimple::get_liquid_voxel_surfaces() {
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Vector<Variant> r;
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for (int i = 0; i < _liquid_surfaces.size(); i++) {
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r.push_back(_liquid_surfaces[i].get_ref_ptr());
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}
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return r;
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}
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void VoxelmanLibrarySimple::set_liquid_voxel_surfaces(const Vector<Variant> &surfaces) {
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_liquid_surfaces.clear();
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for (int i = 0; i < surfaces.size(); i++) {
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Ref<VoxelSurfaceSimple> surface = Ref<VoxelSurfaceSimple>(surfaces[i]);
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if (surface.is_valid()) {
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surface->set_library(this);
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surface->refresh_rects();
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}
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_liquid_surfaces.push_back(surface);
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}
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}
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void VoxelmanLibrarySimple::refresh_rects() {
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for (int i = 0; i < _voxel_surfaces.size(); i++) {
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Ref<VoxelSurfaceSimple> surface = Ref<VoxelSurfaceSimple>(_voxel_surfaces[i]);
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if (surface.is_valid()) {
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surface->refresh_rects();
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}
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}
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for (int i = 0; i < _liquid_surfaces.size(); i++) {
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Ref<VoxelSurfaceSimple> surface = Ref<VoxelSurfaceSimple>(_liquid_surfaces[i]);
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if (surface.is_valid()) {
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surface->refresh_rects();
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}
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}
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}
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VoxelmanLibrarySimple::VoxelmanLibrarySimple() {
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_atlas_rows = 8;
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_atlas_columns = 8;
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}
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VoxelmanLibrarySimple::~VoxelmanLibrarySimple() {
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for (int i = 0; i < _voxel_surfaces.size(); ++i) {
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Ref<VoxelSurface> surface = _voxel_surfaces[i];
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if (surface.is_valid()) {
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surface->set_library(Ref<VoxelmanLibrarySimple>());
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}
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}
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_voxel_surfaces.clear();
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for (int i = 0; i < _liquid_surfaces.size(); ++i) {
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Ref<VoxelSurface> surface = _liquid_surfaces[i];
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if (surface.is_valid()) {
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surface->set_library(Ref<VoxelmanLibrarySimple>());
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}
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}
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_liquid_surfaces.clear();
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}
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void VoxelmanLibrarySimple::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_atlas_columns"), &VoxelmanLibrarySimple::get_atlas_columns);
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ClassDB::bind_method(D_METHOD("set_atlas_columns", "value"), &VoxelmanLibrarySimple::set_atlas_columns);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "atlas_columns"), "set_atlas_columns", "get_atlas_columns");
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ClassDB::bind_method(D_METHOD("get_atlas_rows"), &VoxelmanLibrarySimple::get_atlas_rows);
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ClassDB::bind_method(D_METHOD("set_atlas_rows", "value"), &VoxelmanLibrarySimple::set_atlas_rows);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "atlas_rows"), "set_atlas_rows", "get_atlas_rows");
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ClassDB::bind_method(D_METHOD("get_voxel_surfaces"), &VoxelmanLibrarySimple::get_voxel_surfaces);
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ClassDB::bind_method(D_METHOD("set_voxel_surfaces"), &VoxelmanLibrarySimple::set_voxel_surfaces);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "voxel_surfaces", PROPERTY_HINT_NONE, "17/17:VoxelSurfaceSimple", PROPERTY_USAGE_DEFAULT, "VoxelSurfaceSimple"), "set_voxel_surfaces", "get_voxel_surfaces");
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ClassDB::bind_method(D_METHOD("get_liquid_voxel_surfaces"), &VoxelmanLibrarySimple::get_liquid_voxel_surfaces);
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ClassDB::bind_method(D_METHOD("set_liquid_voxel_surfaces"), &VoxelmanLibrarySimple::set_liquid_voxel_surfaces);
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ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "liquid_voxel_surfaces", PROPERTY_HINT_NONE, "17/17:VoxelSurfaceMerger", PROPERTY_USAGE_DEFAULT, "VoxelSurfaceMerger"), "set_liquid_voxel_surfaces", "get_liquid_voxel_surfaces");
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}
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