mirror of
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104 lines
3.3 KiB
C++
104 lines
3.3 KiB
C++
/*
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Copyright (c) 2019-2020 Péter Magyar
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Permission is hereby granted, free of charge, to any person obtaining a copy
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of this software and associated documentation files (the "Software"), to deal
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in the Software without restriction, including without limitation the rights
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to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
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copies of the Software, and to permit persons to whom the Software is
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furnished to do so, subject to the following conditions:
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The above copyright notice and this permission notice shall be included in all
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copies or substantial portions of the Software.
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THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
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AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
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LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
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OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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SOFTWARE.
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*/
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#include "voxel_level_generator_flat.h"
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#include "../world/voxel_chunk.h"
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int VoxelLevelGeneratorFlat::get_floor_position() const {
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return _floor_position;
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}
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void VoxelLevelGeneratorFlat::set_floor_position(const int floor_height) {
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_floor_position = floor_height;
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}
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Dictionary VoxelLevelGeneratorFlat::get_channel_map() {
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return _channel_map;
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}
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void VoxelLevelGeneratorFlat::set_channel_map(const Dictionary &map) {
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_channel_map = map;
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}
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void VoxelLevelGeneratorFlat::_generate_chunk(Ref<VoxelChunk> chunk) {
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int dymin = chunk->get_position_y() * chunk->get_size_y();
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int dymax = dymin + chunk->get_size_y() + chunk->get_margin_end();
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if (_floor_position < dymin)
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return;
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if (_floor_position > dymax) {
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Variant key;
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while (_channel_map.next(&key)) {
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int k = key;
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int value = _channel_map[key];
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chunk->channel_fill(value, k);
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}
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return;
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}
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const Variant *keyptr = NULL;
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keyptr = _channel_map.next(keyptr);
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while (keyptr) {
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Variant key = (*keyptr);
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int k = key;
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int value = _channel_map[key];
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uint8_t *channel = chunk->channel_get_valid(k, 0);
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if (!channel)
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continue;
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int ty = _floor_position - dymin;
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for (int y = 0; y < ty; ++y) {
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for (int z = 0; z < chunk->get_data_size_z(); ++z) {
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for (int x = 0; x < chunk->get_data_size_x(); ++x) {
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channel[chunk->get_data_index(x, y, z)] = value;
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}
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}
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}
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keyptr = _channel_map.next(keyptr);
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}
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}
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VoxelLevelGeneratorFlat::VoxelLevelGeneratorFlat() {
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_floor_position = 0;
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}
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VoxelLevelGeneratorFlat::~VoxelLevelGeneratorFlat() {
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_channel_map.clear();
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}
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void VoxelLevelGeneratorFlat::_bind_methods() {
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ClassDB::bind_method(D_METHOD("get_floor_position"), &VoxelLevelGeneratorFlat::get_floor_position);
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ClassDB::bind_method(D_METHOD("set_floor_position", "value"), &VoxelLevelGeneratorFlat::set_floor_position);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "floor_position"), "set_floor_position", "get_floor_position");
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ClassDB::bind_method(D_METHOD("get_channel_map"), &VoxelLevelGeneratorFlat::get_channel_map);
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ClassDB::bind_method(D_METHOD("set_channel_map", "value"), &VoxelLevelGeneratorFlat::set_channel_map);
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ADD_PROPERTY(PropertyInfo(Variant::DICTIONARY, "channel_map"), "set_channel_map", "get_channel_map");
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ClassDB::bind_method(D_METHOD("_generate_chunk", "chunk"), &VoxelLevelGeneratorFlat::_generate_chunk);
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}
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