/* Copyright (c) 2019-2020 Péter Magyar Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "voxelman_library_merger.h" #include "scene/resources/packed_scene.h" #include "scene/resources/texture.h" #ifdef PROPS_PRESENT #include "../../props/props/prop_data.h" #include "../../props/props/prop_data_prop.h" #endif #if MESH_DATA_RESOURCE_PRESENT #include "../../mesh_data_resource/props/prop_data_mesh_data.h" #endif #include "../defines.h" int VoxelmanLibraryMerger::get_texture_flags() const { return _packer->get_texture_flags(); } void VoxelmanLibraryMerger::set_texture_flags(const int flags) { _packer->set_texture_flags(flags); _prop_packer->set_texture_flags(flags); } int VoxelmanLibraryMerger::get_max_atlas_size() const { return _packer->get_max_atlas_size(); } void VoxelmanLibraryMerger::set_max_atlas_size(const int size) { _packer->set_max_atlas_size(size); _prop_packer->set_max_atlas_size(size); } bool VoxelmanLibraryMerger::get_keep_original_atlases() const { return _packer->get_keep_original_atlases(); } void VoxelmanLibraryMerger::set_keep_original_atlases(const bool value) { _packer->set_keep_original_atlases(value); _prop_packer->set_keep_original_atlases(value); } Color VoxelmanLibraryMerger::get_background_color() const { return _packer->get_background_color(); } void VoxelmanLibraryMerger::set_background_color(const Color &color) { _packer->set_background_color(color); _prop_packer->set_background_color(color); } int VoxelmanLibraryMerger::get_margin() const { return _packer->get_margin(); } void VoxelmanLibraryMerger::set_margin(const int margin) { _packer->set_margin(margin); _prop_packer->set_margin(margin); } //Surfaces Ref VoxelmanLibraryMerger::get_voxel_surface(const int index) { ERR_FAIL_INDEX_V(index, _voxel_surfaces.size(), Ref(NULL)); return _voxel_surfaces[index]; } void VoxelmanLibraryMerger::add_voxel_surface(Ref value) { ERR_FAIL_COND(!value.is_valid()); value->set_library(Ref(this)); value->set_id(_voxel_surfaces.size()); _voxel_surfaces.push_back(value); } void VoxelmanLibraryMerger::set_voxel_surface(const int index, Ref value) { ERR_FAIL_COND(index < 0); if (_voxel_surfaces.size() < index) { _voxel_surfaces.resize(index + 1); } if (_voxel_surfaces[index].is_valid()) { _voxel_surfaces.get(index)->set_library(Ref(NULL)); } if (value.is_valid()) { value->set_library(Ref(this)); _voxel_surfaces.set(index, value); } } void VoxelmanLibraryMerger::remove_surface(const int index) { _voxel_surfaces.remove(index); } int VoxelmanLibraryMerger::get_num_surfaces() const { return _voxel_surfaces.size(); } void VoxelmanLibraryMerger::clear_surfaces() { _packer->clear(); for (int i = 0; i < _voxel_surfaces.size(); i++) { Ref surface = _voxel_surfaces[i]; if (surface.is_valid()) { surface->set_library(NULL); } } _voxel_surfaces.clear(); } Vector VoxelmanLibraryMerger::get_voxel_surfaces() { VARIANT_ARRAY_GET(_voxel_surfaces); } void VoxelmanLibraryMerger::set_voxel_surfaces(const Vector &surfaces) { _voxel_surfaces.clear(); for (int i = 0; i < surfaces.size(); i++) { Ref surface = Ref(surfaces[i]); if (surface.is_valid()) { surface->set_library(this); } _voxel_surfaces.push_back(surface); } } #ifdef PROPS_PRESENT Ref VoxelmanLibraryMerger::get_prop(const int index) { ERR_FAIL_INDEX_V(index, _props.size(), Ref()); return _props[index]; } void VoxelmanLibraryMerger::add_prop(Ref value) { _props.push_back(value); } bool VoxelmanLibraryMerger::has_prop(const Ref &value) const { return _props.find(value) != -1; } void VoxelmanLibraryMerger::set_prop(const int index, const Ref &value) { ERR_FAIL_INDEX(index, _props.size()); _props.write[index] = value; } void VoxelmanLibraryMerger::remove_prop(const int index) { ERR_FAIL_INDEX(index, _props.size()); _props.remove(index); } int VoxelmanLibraryMerger::get_num_props() const { return _props.size(); } void VoxelmanLibraryMerger::clear_props() { _props.clear(); } Vector VoxelmanLibraryMerger::get_props() { VARIANT_ARRAY_GET(_props); } void VoxelmanLibraryMerger::set_props(const Vector &props) { VARIANT_ARRAY_SET(props, _props, PropData); } Rect2 VoxelmanLibraryMerger::get_prop_uv_rect(const Ref &texture) { if (!texture.is_valid()) { return Rect2(0, 0, 1, 1); } Ref at = _prop_packer->get_texture(texture); if (!at.is_valid()) { return Rect2(0, 0, 1, 1); } Rect2 region = at->get_region(); Ref tex = at->get_atlas(); if (!tex.is_valid()) { return Rect2(0, 0, 1, 1); } Ref image = tex->get_data(); if (!image.is_valid()) { return Rect2(0, 0, 1, 1); } float w = image->get_width(); float h = image->get_height(); region.position = Size2(region.position.x / w, region.position.y / h); region.size = Size2(region.size.x / w, region.size.y / h); return region; } Ref VoxelmanLibraryMerger::get_prop_packer() { return _prop_packer; } #endif void VoxelmanLibraryMerger::refresh_rects() { bool texture_added = false; for (int i = 0; i < _voxel_surfaces.size(); i++) { Ref surface = Ref(_voxel_surfaces[i]); if (surface.is_valid()) { for (int j = 0; j < VoxelSurface::VOXEL_SIDES_COUNT; ++j) { Ref tex = surface->get_texture(static_cast(j)); if (!tex.is_valid()) continue; if (!_packer->contains_texture(tex)) { texture_added = true; surface->set_region(static_cast(j), _packer->add_texture(tex)); } else { surface->set_region(static_cast(j), _packer->get_texture(tex)); } } } } if (texture_added) { _packer->merge(); ERR_FAIL_COND(_packer->get_texture_count() == 0); Ref tex = _packer->get_generated_texture(0); setup_material_albedo(MATERIAL_INDEX_VOXELS, tex); setup_material_albedo(MATERIAL_INDEX_LIQUID, tex); } #ifdef PROPS_PRESENT //todo add this back //texture_added = false; for (int i = 0; i < _props.size(); i++) { Ref prop = _props.get(i); if (prop.is_valid()) { if (process_prop_textures(prop)) texture_added = true; } } //if (texture_added) { if (_prop_packer->get_texture_count() > 0) { _prop_packer->merge(); //ERR_FAIL_COND(_prop_packer->get_texture_count() == 0); Ref tex = _prop_packer->get_generated_texture(0); setup_material_albedo(MATERIAL_INDEX_PROP, tex); } #endif for (int i = 0; i < _voxel_surfaces.size(); i++) { Ref surface = _voxel_surfaces[i]; if (surface.is_valid()) { surface->refresh_rects(); } } set_initialized(true); } void VoxelmanLibraryMerger::_setup_material_albedo(const int material_index, const Ref &texture) { Ref mat; int count = 0; switch (material_index) { case MATERIAL_INDEX_VOXELS: count = get_num_materials(); break; case MATERIAL_INDEX_LIQUID: count = get_num_liquid_materials(); break; case MATERIAL_INDEX_PROP: count = get_num_prop_materials(); break; } for (int i = 0; i < count; ++i) { switch (material_index) { case MATERIAL_INDEX_VOXELS: mat = get_material(i); break; case MATERIAL_INDEX_LIQUID: mat = get_liquid_material(i); break; case MATERIAL_INDEX_PROP: mat = get_prop_material(i); break; } Ref spmat; if (spmat.is_valid()) { spmat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture); return; } Ref shmat; switch (material_index) { case MATERIAL_INDEX_VOXELS: shmat = get_material(i); break; case MATERIAL_INDEX_LIQUID: shmat = get_liquid_material(i); break; case MATERIAL_INDEX_PROP: shmat = get_prop_material(i); break; } if (shmat.is_valid()) { shmat->set_shader_param("texture_albedo", texture); } } } VoxelmanLibraryMerger::VoxelmanLibraryMerger() { _packer.instance(); #if GODOT4 #warning implement #else _packer->set_texture_flags(Texture::FLAG_MIPMAPS | Texture::FLAG_FILTER); #endif _packer->set_max_atlas_size(1024); _packer->set_keep_original_atlases(false); _packer->set_margin(0); _prop_packer.instance(); #if GODOT4 #warning implement #else _prop_packer->set_texture_flags(Texture::FLAG_MIPMAPS | Texture::FLAG_FILTER); #endif _prop_packer->set_max_atlas_size(1024); _prop_packer->set_keep_original_atlases(false); _prop_packer->set_margin(0); } VoxelmanLibraryMerger::~VoxelmanLibraryMerger() { for (int i = 0; i < _voxel_surfaces.size(); ++i) { Ref surface = _voxel_surfaces[i]; if (surface.is_valid()) { surface->set_library(Ref()); } } _voxel_surfaces.clear(); _packer->clear(); _packer.unref(); _prop_packer->clear(); _prop_packer.unref(); } #ifdef PROPS_PRESENT bool VoxelmanLibraryMerger::process_prop_textures(Ref prop) { if (!prop.is_valid()) { return false; } bool texture_added = false; for (int i = 0; i < prop->get_prop_count(); ++i) { Ref pdm = prop->get_prop(i); if (pdm.is_valid()) { Ref tex = pdm->get_texture(); if (!tex.is_valid()) continue; if (!_prop_packer->contains_texture(tex)) { _prop_packer->add_texture(tex); texture_added = true; } } Ref pdp = prop->get_prop(i); if (pdp.is_valid()) { if (process_prop_textures(pdp)) texture_added = true; } } return texture_added; } #endif void VoxelmanLibraryMerger::_bind_methods() { ClassDB::bind_method(D_METHOD("get_texture_flags"), &VoxelmanLibraryMerger::get_texture_flags); ClassDB::bind_method(D_METHOD("set_texture_flags", "flags"), &VoxelmanLibraryMerger::set_texture_flags); ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic Linear,Convert to Linear,Mirrored Repeat,Video Surface"), "set_texture_flags", "get_texture_flags"); ClassDB::bind_method(D_METHOD("get_max_atlas_size"), &VoxelmanLibraryMerger::get_max_atlas_size); ClassDB::bind_method(D_METHOD("set_max_atlas_size", "size"), &VoxelmanLibraryMerger::set_max_atlas_size); ADD_PROPERTY(PropertyInfo(Variant::INT, "max_atlas_size"), "set_max_atlas_size", "get_max_atlas_size"); ClassDB::bind_method(D_METHOD("get_keep_original_atlases"), &VoxelmanLibraryMerger::get_keep_original_atlases); ClassDB::bind_method(D_METHOD("set_keep_original_atlases", "value"), &VoxelmanLibraryMerger::set_keep_original_atlases); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_original_atlases"), "set_keep_original_atlases", "get_keep_original_atlases"); ClassDB::bind_method(D_METHOD("get_background_color"), &VoxelmanLibraryMerger::get_background_color); ClassDB::bind_method(D_METHOD("set_background_color", "color"), &VoxelmanLibraryMerger::set_background_color); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "background_color"), "set_background_color", "get_background_color"); ClassDB::bind_method(D_METHOD("get_margin"), &VoxelmanLibraryMerger::get_margin); ClassDB::bind_method(D_METHOD("set_margin", "size"), &VoxelmanLibraryMerger::set_margin); ADD_PROPERTY(PropertyInfo(Variant::INT, "margin"), "set_margin", "get_margin"); ClassDB::bind_method(D_METHOD("get_voxel_surfaces"), &VoxelmanLibraryMerger::get_voxel_surfaces); ClassDB::bind_method(D_METHOD("set_voxel_surfaces"), &VoxelmanLibraryMerger::set_voxel_surfaces); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "voxel_surfaces", PROPERTY_HINT_NONE, "17/17:VoxelSurfaceMerger", PROPERTY_USAGE_DEFAULT, "VoxelSurfaceMerger"), "set_voxel_surfaces", "get_voxel_surfaces"); #ifdef PROPS_PRESENT ClassDB::bind_method(D_METHOD("get_props"), &VoxelmanLibraryMerger::get_props); ClassDB::bind_method(D_METHOD("set_props"), &VoxelmanLibraryMerger::set_props); ADD_PROPERTY(PropertyInfo(Variant::ARRAY, "props", PROPERTY_HINT_NONE, "17/17:PropData", PROPERTY_USAGE_DEFAULT, "PropData"), "set_props", "get_props"); ClassDB::bind_method(D_METHOD("get_prop_uv_rect", "texture"), &VoxelmanLibraryMerger::get_prop_uv_rect); ClassDB::bind_method(D_METHOD("get_prop_packer"), &VoxelmanLibraryMerger::get_prop_packer); #endif ClassDB::bind_method(D_METHOD("_setup_material_albedo", "material_index", "texture"), &VoxelmanLibraryMerger::_setup_material_albedo); }