/* Copyright (c) 2019-2022 Péter Magyar Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "voxel_material_cache_pcm.h" #include "../../texture_packer/texture_packer.h" #include "scene/resources/texture.h" #include "voxel_surface.h" #include "voxel_surface_merger.h" int VoxelMaterialCachePCM::get_texture_flags() const { return _packer->get_texture_flags(); } void VoxelMaterialCachePCM::set_texture_flags(const int flags) { _packer->set_texture_flags(flags); } int VoxelMaterialCachePCM::get_max_atlas_size() const { return _packer->get_max_atlas_size(); } void VoxelMaterialCachePCM::set_max_atlas_size(const int size) { _packer->set_max_atlas_size(size); } bool VoxelMaterialCachePCM::get_keep_original_atlases() const { return _packer->get_keep_original_atlases(); } void VoxelMaterialCachePCM::set_keep_original_atlases(const bool value) { _packer->set_keep_original_atlases(value); } Color VoxelMaterialCachePCM::get_background_color() const { return _packer->get_background_color(); } void VoxelMaterialCachePCM::set_background_color(const Color &color) { _packer->set_background_color(color); } int VoxelMaterialCachePCM::get_margin() const { return _packer->get_margin(); } void VoxelMaterialCachePCM::set_margin(const int margin) { _packer->set_margin(margin); } Ref VoxelMaterialCachePCM::additional_texture_get_atlas_tex(const Ref &texture) { if (!_packer->contains_texture(texture)) { return Ref(); } return _packer->get_texture(texture); } Rect2 VoxelMaterialCachePCM::additional_texture_get_uv_rect(const Ref &texture) { if (!texture.is_valid()) { return Rect2(0, 0, 1, 1); } Ref at = _packer->get_texture(texture); if (!at.is_valid()) { return Rect2(0, 0, 1, 1); } Rect2 region = at->get_region(); Ref tex = at->get_atlas(); if (!tex.is_valid()) { return Rect2(0, 0, 1, 1); } Ref image = tex->get_data(); if (!image.is_valid()) { return Rect2(0, 0, 1, 1); } float w = image->get_width(); float h = image->get_height(); region.position = Size2(region.position.x / w, region.position.y / h); region.size = Size2(region.size.x / w, region.size.y / h); return region; } void VoxelMaterialCachePCM::refresh_rects() { bool texture_added = false; for (int i = 0; i < _surfaces.size(); i++) { Ref surface = Ref(_surfaces[i]); if (surface.is_valid()) { for (int j = 0; j < VoxelSurface::VOXEL_SIDES_COUNT; ++j) { Ref tex = surface->get_texture(static_cast(j)); if (!tex.is_valid()) continue; if (!_packer->contains_texture(tex)) { texture_added = true; surface->set_region(static_cast(j), _packer->add_texture(tex)); } else { surface->set_region(static_cast(j), _packer->get_texture(tex)); } } } } for (int i = 0; i < _additional_textures.size(); i++) { Ref tex = _additional_textures.get(i); ERR_CONTINUE(!tex.is_valid()); if (!_packer->contains_texture(tex)) { _packer->add_texture(tex); texture_added = true; } } if (texture_added) { _packer->merge(); ERR_FAIL_COND(_packer->get_texture_count() == 0); Ref tex = _packer->get_generated_texture(0); setup_material_albedo(tex); } for (int i = 0; i < _surfaces.size(); i++) { Ref surface = _surfaces[i]; if (surface.is_valid()) { surface->refresh_rects(); } } _initialized = true; } void VoxelMaterialCachePCM::_setup_material_albedo(Ref texture) { int count = material_get_num(); for (int i = 0; i < count; ++i) { Ref m = material_get(i); Ref spmat = m; if (spmat.is_valid()) { spmat->set_texture(SpatialMaterial::TEXTURE_ALBEDO, texture); return; } Ref shmat = m; if (shmat.is_valid()) { shmat->set_shader_param("texture_albedo", texture); } } } VoxelMaterialCachePCM::VoxelMaterialCachePCM() { _packer.instance(); #if GODOT4 #warning implement #else _packer->set_texture_flags(Texture::FLAG_MIPMAPS | Texture::FLAG_FILTER); #endif _packer->set_max_atlas_size(1024); _packer->set_keep_original_atlases(false); _packer->set_margin(0); } VoxelMaterialCachePCM::~VoxelMaterialCachePCM() { for (int i = 0; i < _surfaces.size(); ++i) { Ref surface = _surfaces[i]; if (surface.is_valid()) { surface->set_library(Ref()); } } _surfaces.clear(); _packer->clear(); _packer.unref(); } void VoxelMaterialCachePCM::_bind_methods() { ClassDB::bind_method(D_METHOD("get_texture_flags"), &VoxelMaterialCachePCM::get_texture_flags); ClassDB::bind_method(D_METHOD("set_texture_flags", "flags"), &VoxelMaterialCachePCM::set_texture_flags); ADD_PROPERTY(PropertyInfo(Variant::INT, "texture_flags", PROPERTY_HINT_FLAGS, "Mipmaps,Repeat,Filter,Anisotropic Linear,Convert to Linear,Mirrored Repeat,Video Surface"), "set_texture_flags", "get_texture_flags"); ClassDB::bind_method(D_METHOD("get_max_atlas_size"), &VoxelMaterialCachePCM::get_max_atlas_size); ClassDB::bind_method(D_METHOD("set_max_atlas_size", "size"), &VoxelMaterialCachePCM::set_max_atlas_size); ADD_PROPERTY(PropertyInfo(Variant::INT, "max_atlas_size"), "set_max_atlas_size", "get_max_atlas_size"); ClassDB::bind_method(D_METHOD("get_keep_original_atlases"), &VoxelMaterialCachePCM::get_keep_original_atlases); ClassDB::bind_method(D_METHOD("set_keep_original_atlases", "value"), &VoxelMaterialCachePCM::set_keep_original_atlases); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "keep_original_atlases"), "set_keep_original_atlases", "get_keep_original_atlases"); ClassDB::bind_method(D_METHOD("get_background_color"), &VoxelMaterialCachePCM::get_background_color); ClassDB::bind_method(D_METHOD("set_background_color", "color"), &VoxelMaterialCachePCM::set_background_color); ADD_PROPERTY(PropertyInfo(Variant::COLOR, "background_color"), "set_background_color", "get_background_color"); ClassDB::bind_method(D_METHOD("get_margin"), &VoxelMaterialCachePCM::get_margin); ClassDB::bind_method(D_METHOD("set_margin", "size"), &VoxelMaterialCachePCM::set_margin); ADD_PROPERTY(PropertyInfo(Variant::INT, "margin"), "set_margin", "get_margin"); ClassDB::bind_method(D_METHOD("_setup_material_albedo", "texture"), &VoxelMaterialCachePCM::_setup_material_albedo); }