#include "register_types.h" #include "library/voxel_surface.h" #include "library/voxelman_library.h" #include "data/voxel.h" #include "data/voxel_light.h" #include "meshers/voxel_mesher.h" #include "meshers/voxel_mesher_transvoxel.h" #include "utility/marching_cubes_voxel_query.h" void register_voxelman_types() { ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class(); ClassDB::register_class(); } void unregister_voxelman_types() { }